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by curst 03/14/2003, 10:34am PST |
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curst wrote:
Look for crawlspaces if all else fails. I like the level design overall, but it is vaguely Raven Software-ish in its unnecessary complexity at times.
Some of the crawlspaces look like they're dead-ends, when in reality they are passageways to a new part of the level. One example of this admittedly poor element of the level design is the one that's halfway up on the front side of the primary building in Rikkimaru's first mission... crawl to the back 'wall' of the crawlspace, and you'll get the loading screen. Next thing you know, you're inside the building. |
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THE NEW TENCHU GAME IS TOTALLY FUCKING AWESOME by curst 03/11/2003, 9:29am PST 
query by FABIO 03/11/2003, 11:27am PST 
I never played it. by curst 03/11/2003, 3:03pm PST 
Re: I never played it. by FABIO 03/11/2003, 6:07pm PST 
Re: I never played it. by curst 03/11/2003, 6:30pm PST 
Re: I never played it. by FABIO 03/11/2003, 10:27pm PST 
Re: I never played it. by curst 03/13/2003, 3:51pm PST 
I just haven't found the right person to play it with yet -NT NT by FABIO 03/14/2003, 3:41am PST 
Somebody doesn't like Dynasty Warriors 3? by Damocles, TXD 03/14/2003, 4:01am PST 
Re: Somebody doesn't like Dynasty Warriors 3? by FABIO 03/14/2003, 5:52am PST 
If I bought a console Dynasty Warriors would be the reason NT by Senor Barborito 03/14/2003, 6:01am PST 
Re: Somebody doesn't like Dynasty Warriors 3? by curst 03/14/2003, 9:53am PST 
Re: Somebody doesn't like Dynasty Warriors 3? by curst 03/14/2003, 10:00am PST 
Re: Somebody doesn't like Dynasty Warriors 3? by FABIO 03/15/2003, 3:27pm PST 
Re: Somebody doesn't like Dynasty Warriors 3? by curst 03/17/2003, 2:12pm PST 
DW4 changes by Damocles 03/18/2003, 12:27am PST 
Re: query by ydrt 03/13/2003, 10:41am PST 
360-degree throat slits? I'm sold. -NT- by Damocles, TXD 03/13/2003, 3:14am PST 
How do you open doors and/or move crates? by Fussbett 03/13/2003, 4:15pm PST 
Re: How do you open doors and/or move crates? by curst 03/13/2003, 5:11pm PST 
Heretic II flashback by Damocles, TXD 03/13/2003, 5:34pm PST 
To clarify, since this isn't completely intuitive... by curst 03/14/2003, 10:34am PST 
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