Forum Overview
::
Gamerasutra
::
To clarify, since this isn't completely intuitive...
[quote name="curst"][quote name="curst"]Look for crawlspaces if all else fails. I like the level design overall, but it is vaguely Raven Software-ish in its unnecessary complexity at times.[/quote] Some of the crawlspaces look like they're dead-ends, when in reality they are passageways to a new part of the level. One example of this admittedly poor element of the level design is the one that's halfway up on the front side of the primary building in Rikkimaru's first mission... crawl to the back 'wall' of the crawlspace, and you'll get the loading screen. Next thing you know, you're inside the building.[/quote]