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Reviews
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by FABIO 01/16/2005, 12:13pm PST |
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The Joosh wrote:
1. The shitty movies are usually Godzilla. I forgot all the rest of the movies, there seemed to be a whole lot that she forced me to hold the triangle button to skip over. WHATEVER
They were all shitty 50's movies about monsters and/or THE HORROR of nuclear war from a country that was trying to develope viruses (tested on POW's and civilains) to kill the rest of the world before they were nuked.
She mentions a Clint Eastwood flick though (Fistful of Dollars).
2. I didn't get why snake used the knife for interrogating instead of just holding the gun to their heads. Cutting throats is fun tho.
I'm guessing having a giant knife slightly digging into the surface of your throat would be psychologically more intimidating than a gun to the head. Hey, sometimes a knife is more useful than a gun!
It fucking took me forever to figure out how to interrogate people, because everytime I grabbed them Snake would just slit their throat. Turns out it was because you have to lightly hold down circle to hold them, which is counter-intuitive because letting go of circle means letting go of the guard and having him raise the alarm. So of course every logical gamer on the planet is going to jam that fucking circle button down hard so that they don't slip and let the guard escape.
The whole alert system is also unintuitive. The instant an enemy spots you the alert timer flashes on, but there won't be any actual reinforcements until the guards radio for them, even though from the past 2 games you assume more guards start pouring in the instant the alert comes on and that taking out the current guards won't stop it. MGS2 handled this much better. Guads that saw you would react and shoot you, but the actual alert wouldn't come on until they radioed in.
The game is easier now that I know this, but dealing with all the guards still takes longer than it would to just reset and reload, and it's still frustrating to be spotted by some enemy you couldn't see because of the camera system.
3. What female lead is in this game? Certainly not Eva, and Boss doesn't get that sort of treatment (because she's so old she isn't as hot).
Eva's the closest thing to a female lead in the game, and passes the dead or alive girls for most blatant fan service wank material, THAT WHORE. Dig the part where the russian grabs her tit and start electricuting her through it so much that holes start melting in her pantyhose.
4. You totally forgot to say the bosses name again AFTER they explode. That stuck in my mind more than perhaps anything else in the whole fucking game. They don't yell it either, they just say it again. I suppose that old 60's tech prevented them from screaming it again after they had been blown into soup (!?), or else perhaps the American voice actors had more taste/class/talent than the senslessly screaming japanese voice actors. I still don't get what the fuck is up with that, but it still happens. By the way, these cobra unit bosses were all responsible for winning WW2, remember?
Sorry Grandpa, but the Nazis were defeated by BEES.
You are wrong though. Everyone should try to listen to the original Japanese voices ^_^
This game is such a shame. They had a good start to the series then threw it all away. The only strength of it now is the amazing amount of little details they jam into the games (instead of actually fixing the broken and flawed main game).
Metal Gear is now the Neon Genesis Evangelion of videogames, created by some self-loathing egotist that secretly wants everyone to hate him too. A product that has a core concept that the fans want (super spy, giant robots) but that concept is buried under mounds of philosophical and psychological nonsense.
I don't like this emerging trend of out of control Japanese game makers that think the player has to prove himself worthy by slogging through tons of annoying shit to get to the good stuff. First Metal Gear, then Ninja Gaiden. What's next? |
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Metal Gear Solid 3: Snake Eater by FABIO 01/13/2005, 2:26pm PST 
Beyond Good & Evil OR Psi-ops NT by FABIO 01/13/2005, 2:27pm PST 
If someone has this beaten, I'd appreciate a total plot summary. NT by William H. Hayt, Jr. 01/13/2005, 2:48pm PST 
1 problem, those games look awful :( NT by Question Asker 01/13/2005, 11:14pm PST 
Your loss. PSI-Ops is awesome (except for the last stage). by whydirt 01/13/2005, 11:51pm PST 
beauty fades, gameplay is forever NT by FABIO 01/14/2005, 1:03am PST 
Final Fantasy VI's beauty never faded :( NT by Question Asker 01/14/2005, 1:23am PST 
All the Final Fantasy games suck by whydirt 01/14/2005, 1:41am PST 
try playing the opera sequence again today :( NT by FABIO 01/14/2005, 1:59am PST 
Re: Metal Gear Solid 3: Snake Eater by Mysterio 01/13/2005, 3:01pm PST 
yup NT by FABIO 01/13/2005, 3:17pm PST 
You're pretty much right. Oddworld: Stranger is the best stealth game yet. by Eyo 01/13/2005, 3:12pm PST 
I think it's about time the industry admitted by FABIO 01/13/2005, 3:28pm PST 
Re: I think it's about time the industry admitted by Eyo 01/13/2005, 3:53pm PST 
Re: I think it's about time the industry admitted by FABIO 01/13/2005, 10:30pm PST 
Re: I think it's about time the industry admitted by Creexul :( 01/13/2005, 10:59pm PST 
Re: I think it's about time the industry admitted by Mysterio 01/13/2005, 11:15pm PST 
Re: I think it's about time the industry admitted by Creexul :( 01/14/2005, 12:58am PST 
Re: I think it's about time the industry admitted by Mysterio 01/14/2005, 2:37am PST 
doesn't seem that bad by FABIO 01/14/2005, 9:35am PST 
if you REALLY want to take a look at scary MGS3 fanboys by FABIO 01/14/2005, 2:33pm PST 
That is where no one is being ironic. IRONIC!!!!!!!!!!!!! NT by Creexul :( 01/14/2005, 3:18pm PST 
That's POE news, I don't know how much that counts as "anyone." :( NT by Creexul :( 01/14/2005, 3:15pm PST 
The stealth isnt even that hard by The Joosh 01/14/2005, 8:31pm PST 
Thief 3 is bearable, and Riddick by Lurker Shoomoser 01/14/2005, 12:10am PST 
"Robbing The Cradle" alone makes Thief 3 my favorite stealth-oriented game ever NT by curst 01/14/2005, 9:26am PST 
Re: "Robbing The Cradle" by who knows 03/26/2005, 12:12pm PST 
Also try "Fallout" and "Quake" good too they much sing. NT by Torgor Thermopopopopstosholous 03/26/2005, 12:35pm PST 
Hahahaha yeah that guy was STUPID. NT by Creexul :( 03/26/2005, 12:42pm PST 
great review. most accurate and succinct MGS3 review i've ever read. by Question Asker 01/13/2005, 11:06pm PST 
It helps to beat the game once so you know where the guards are by The Joosh 01/14/2005, 7:13pm PST 
review of the controls by FABIO 01/16/2005, 8:59am PST 
Summary: Video games still too hard for Fabio. by Lizard_King 02/13/2005, 7:19pm PST 
breakdown of the cutscenes for William Hayt Jr. by FABIO 01/16/2005, 9:19am PST 
Re: breakdown of the cutscenes for William Hayt Jr. by The Joosh 01/16/2005, 11:07am PST 
more counter-intuitiveness by FABIO 01/16/2005, 12:13pm PST 
Re: more counter-intuitiveness by Creexul :( 01/17/2005, 11:43pm PST 
Re: breakdown of the cutscenes for William Hayt Jr. by Senor Barborito 01/16/2005, 11:43am PST 
that pretty much sums up every SB debate ever by FABIO 01/16/2005, 12:20pm PST 
Excellent post NT by Mysterio 01/16/2005, 5:23pm PST 
This should be archived somehow. LIKE WIKIPEDIA NT by Creexul :( 01/18/2005, 2:03am PST 
I just checked the Wikipedia entry for Senor Barborito. by whydirt 01/18/2005, 2:19am PST 
Ah, the memories (tear) NT by Lizard_King 02/13/2005, 7:26pm PST 
Thank you. NT by William H. Hayt, Jr. 01/16/2005, 2:57pm PST 
Re: Metal Gear Solid 3: Snake Eater by somari 01/27/2005, 5:45pm PST 
Re: Metal Gear Solid 3: Snake Eater by Mister Helper 01/27/2005, 6:56pm PST 
Re: Metal Gear Solid 3: Snake Eater by stoli bomb 02/13/2005, 4:02pm PST 
not worth $50 game purchase credit ----> Stoli Bomb NT by FABIO 02/13/2005, 5:22pm PST 
Re: not worth $50 game purchase credit ----> Stoli Bomb by stoli bomb 02/13/2005, 5:25pm PST 
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