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by Mysterio 06/29/2014, 11:57pm PDT |
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Ice Cream Jonsey wrote:
I'm going to use Unity2D for whatever the next game is. It lets you use C#, which is a lot like Java, which I use every day at work. The underlying "engine" of a CRPG is going to be pretty much the same, so I think that the guts of creating and saving characters and moving around will be extremely portable.
Be careful about arrays some languages don't let you have "Control Arrays" you might want to try VB.NET |
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