Forum Overview :: Supremacy - Four Paths To Power
 
that review was horrible (patch suggestions) by FABIO 03/28/2005, 12:26pm PST
Someone got paid to write that? That wouldn't even cut it on caltrops. The entire first half of the review wasted on a sad attempt at humor, then the second half actually starts touching on the gameplay then just ends. It felt like there was at least another page that just got deleted by Veronica's cooch.


The only point he really makes is that the Diablo type inventory for ground unit production and transport is a neat idea, which it is. I'll throw in my two cents and say the new idea of research coming from capturing points around the map is a good addition.


Here's some suggestions for the patch:

1. Upkeep model- You mentioned something about changing this. I'd say lowering upkeep & movement costs but increasing production costs would improve things a lot. Right now initial production costs are extremely low but upkeep/movement costs are extremely high (25% production cost in upkeep per turn). You're never too broke to make new units, you just can't afford to upkeep or move them. So the computer keeps pumping out annoying ships every turn I have to kill even though it can't afford to do anything with them.

The high upkeep also makes for some bizarre economic decisions. Normally if your unit got damaged in a game, you'd try to pull it back for repairs, right? Here it's totally not worth it. You pay 1/4th a unit's cost in upkeep per turn, so why would I ever spend 6+ turns moving it back to base and waiting for it to get repaired? Plus there's the cost of moving it to and from the front. It's just not worth it. You're better off just self-destructing all your damaged ships and building new ones (unless the experience bonus for ships is really really huge).

There's also absolutely no reason to maintain a standing ground force. There are only two circumstances you'd ever want to builld ground units: the very moment right before you're about to invade and right before you're about to be invaded. You can build a large ground force in a single turn, you always get advanced notice that the enemy is coming, so you can ignore having any army until a troop transport you can't stop is right on top of you. Ground troops cost a ton to maintain (mechs are more expensive than cruisers??), so scrapping them all right after a ground battle is always the best bet.

2. Gold & fuel are the only useful resources: Ore is only required for initial construction, and since it's never higher than the fuel cost, ore will never ever be the limiting reagent. Food is pretty much only used by ground forces, and since it's best to scrap all ground forces immediately after they've fulfilled their use in a ground battle, food is never an issue. Fuel gets burned up in movement faster than crystal so crystals are never really an issue. Planets that produce more fuel (volcanic?) are much more valuable than planets that specialize in other resources (the food producing planets are useless).

I'd say, along with increasing production & decreasing upkeep, make each resource the primary factor for something. Ore can be the unit production resource. Gold can be the upkeep resource. Food the ground forces production/upkeep resource. Fuel the ship movement resource. Crystals can be the.......research resource? I dunno. Or change it around so each race's units requires different resources (Fvost: crystal, etc.)

3. Minor unit balance issues: Like you said, the Fvost mechs that freeze units are the best, while the missionary and plague mech are useless. Why didn't they listen to you and make the missionary convert any unit? The missionary mech is insanely expensive, and has to get close to convert, so to be worth it he'd have to convert any unit. Right now he can only convert infantry and snipers. For the missionary's space and cost, I'd rather just have 6-9 addditional infantry. Re: the plague mech, he'd be worth it if every unit under his area of effect was guarenteed to get poisoned, but it seems there's only about a 25% chance of that, so you only end up poisoning about one unit per turn, which isn't worth it at all.


I'd give priority to giving incentives to keep ground forces (since ground combat is the best aspect of the game) and changing the resource/upkeep model. Would it get you in trouble dropping your name at the official forum?
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First review by Kthor 03/28/2005, 11:29am PST NEW
    that review was horrible (patch suggestions) by FABIO 03/28/2005, 12:26pm PST NEW
        one more suggestion by FABIO 03/28/2005, 12:44pm PST NEW
        Re: that review was horrible (patch suggestions) by Kthor 03/28/2005, 1:17pm PST NEW
    Re: First review by laudablepuss 03/28/2005, 2:36pm PST NEW
        Wal-Mart, an even worse shopping option, typically does have Darko DC. by Bill Dungsroman 03/28/2005, 6:05pm PST NEW
            I wouldn't sit through Underworld five times if it blew me afterwards. NT by extarbags 03/29/2005, 1:42pm PST NEW
                You mean even the Veronica Cut won't sway you? Damn. by Bill Dungsroman 03/29/2005, 3:13pm PST NEW
                    Thanks a lot, you just ruined Christmas. by extarbags 03/29/2005, 5:02pm PST NEW
                    its so "hilariously bad" that its great huh? Wherever have i heard this before? by bombMexico 03/29/2005, 5:02pm PST NEW
                        Underworld better than Van Helsing? by extarbags 03/29/2005, 5:09pm PST NEW
                            Van helsing was supposed to be the Secret Wars of movie monsters by bombMexico 03/29/2005, 8:46pm PST NEW
                                Secret Wars II, dummy. NT by Kthor 03/30/2005, 9:21am PST NEW
                            LXG was still better than Underworld NT by FABIO 03/29/2005, 10:18pm PST NEW
                                Re: LXG was still better than Underworld by The Happiness Engine 03/30/2005, 10:46am PST NEW
                                    LXG didn't make me want to slit my wrists like Underworld did. Win, Fatality by FABIO 03/30/2005, 11:38am PST NEW
                                        Re: LXG didn't make me want to slit my wrists like Underworld did. Win, Fatality by The Happiness Engine 03/30/2005, 11:53am PST NEW
                                        Plot tumors in Underworld, but not LXG? by extarbags 03/31/2005, 5:05pm PST NEW
                                        You, sir, are no comic book fag. by Bill Dungsroman 03/31/2005, 7:21pm PST NEW
                                            Re: You, sir, are no comic book fag. by FABIO 03/31/2005, 8:47pm PST NEW
                        The ugly truth by Mischief Maker 03/30/2005, 1:03am PST NEW
                            Re: The ugly truth by motherfuckerfoodeater 03/30/2005, 1:23am PST NEW
                            well, thats what special fx are for. Shes in a monster movie for chrissakes. by bombMexico 03/30/2005, 2:03am PST NEW
                        Your girlfriend referencing your bedroom proficiency? by Bill Dungsroman 03/30/2005, 9:39am PST NEW
                            more like YOUR girlfriend referencing my bedroom proficiency by bombMexico 03/31/2005, 1:14pm PST NEW
                                I guess that would be more theoretically possible, my gf being nonfictitious. by Bill Dungsroman 03/31/2005, 3:00pm PST NEW
                                    haha-hey wait. Lets replace "nonfictitious" with "desperate." Realism achieved by bombMexico 03/31/2005, 7:24pm PST NEW
                                        Yeah, let's. Hilarity will no doubt ensue. by Bill Dungsroman 03/31/2005, 8:26pm PST NEW
                        Re: its so "hilariously bad" that its great huh? Wherever have i heard this bef by Zseni: Warrior-Poet 03/30/2005, 10:35am PST NEW
                            I'm alright with going a long way for a little laugh by Entropy Stew 03/30/2005, 10:50am PST NEW
                            A+++ Would buy from again. NT by The Happiness Engine 03/30/2005, 11:06am PST NEW
                            This is a better about page than the about page NT by Ray of Light 03/30/2005, 11:52am PST NEW
                            Just like to say two things by laudablepuss 03/30/2005, 12:24pm PST NEW
                                What? NT by Everybody else 03/30/2005, 2:39pm PST NEW
                                    That was both cogent and correct by Entropy Stew 03/30/2005, 3:16pm PST NEW
                                        Re: That was both cogent and correct by Zseni: Warrior-Poet 03/30/2005, 7:17pm PST NEW
                                            Re: That was both cogent and correct by laudablepuss 03/30/2005, 7:34pm PST NEW
                                                Re: That was both cogent and correct by I need clarification 03/31/2005, 12:39am PST NEW
                                                    Re: That was both cogent and correct by laudablepuss 03/31/2005, 1:08am PST NEW
                                            I smell cabbage NT by Entropy Stew 03/30/2005, 7:34pm PST NEW
                            oh dear, why all this attention! ah may faint *swoons* by bombMexico 03/30/2005, 8:11pm PST NEW
                                FUNNIEST GUY EVAR by laudablepuss 03/30/2005, 8:54pm PST NEW
                                Just answer the questions. You fill yours out and I'll fill out mine! NT by Zseni: Warrior-Poet 03/30/2005, 9:06pm PST NEW
    Gameshark reviewing Supremacy by bombMexico 03/28/2005, 3:11pm PST NEW
        anime-ish maybe by jeep 03/28/2005, 3:18pm PST NEW
            Re: anime-ish maybe by Creexul :( 03/29/2005, 2:36pm PST NEW
                Re: anime-ish maybe by Bill Dungsroman 03/29/2005, 2:40pm PST NEW
        Re: Gameshark reviewing Supremacy by motherfuckerfoodeater 03/28/2005, 3:45pm PST NEW
 
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