Forum Overview :: Gamerasutra
 
the only time I have ever read an rpg manual by jeep 10/15/2012, 8:19am PDT
is when you had to look on page 9 to find out the ancient lich's name for copy protection purposes.

it really helps when each item has some indication of what it affects in the in-game description.

if your game is any good players will create one of these or a wikia page for all the info people are too lazy to extract from the game. imo it's fine to just not worry about manuals
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The Random RPG Design Question Thread by Ice Cream Jonsey 10/12/2012, 9:08am PDT NEW
    Players in 2012 expect a 2 page manual and an in-game tutorial by Entropy Stew 10/12/2012, 11:12am PDT NEW
        Ditto by The Happiness Engine 10/12/2012, 8:32pm PDT NEW
        Reason: hard copy of a big manual makes game seem awesome, but by Fullofkittens 10/13/2012, 7:20am PDT NEW
    WASTELAND 2 by Cannibal Dave 10/14/2012, 8:24am PDT NEW
        I backed it! by Ice Cream Jonsey 10/17/2012, 10:06pm PDT NEW
    Make it so you have to use the weapon once, and then, seeing it in action, NT by you now know how it handles. 10/14/2012, 10:40pm PDT NEW
        This would be pretty fucking cool, but aside from that I'm with ES and MM by fucking newbie 10/15/2012, 1:14pm PDT NEW
    the only time I have ever read an rpg manual by jeep 10/15/2012, 8:19am PDT NEW
        in case it isn't clear from the entire time we've been posting together by jeep 10/15/2012, 8:23am PDT NEW
        His name was Mitt Romney. The lich. His name. His name was Mitt Romney. Who is 6 NT by TOPICAL 10/17/2012, 9:57pm PDT NEW
    My answer and other random thoughts by Mischief Maker 10/15/2012, 8:57am PDT NEW
    Thanks, everyone. I think I agree with the consensus. NT by Ice Cream Jonsey 10/17/2012, 10:07pm PDT NEW
 
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