|
|
| |
Forum Overview
::
Gamerasutra
|
| |
|
by Arbit 03/13/2012, 11:07am PDT |
|
 |
|
 |
|
Mischief Maker wrote:
And why would a city surrender if 4 deer wandered into its streets?
I feel like I'm only scraping the surface of a treasure trove of bizarre design decisions, but mundane forest creatures conquering my shit is my favorite so far. As a witch I need forests to harvest fungus, so I must cleanse the forests of boars and deers as a few of them wandering through will wrest away control of my delicious fungus farms.
Also, check this out from the manual
6.3.8 Battle Fatigue & Stalemate
After round 75, all units start taking Battle Fatigue
damage. Damage is applied against each unit on
the battlefield and starts from 1d2 armor negating
magic damage on round 76. On round 77 the
damage is 1d3 AN magic and the die increases
by 1 on every subsequent combat round. The
last army with surviving units on the battlefield
wins combat.
This means that battles between very large
armies may last long enough for battle fatigue to
kick in and everyone will begin suffering damage.
The Battle Fatigue mechanism also ensures that
it is impossible for units that are mutually immune
to each other’s attacks to cause the game to be
caught in an infinite loop of unresolvable combat.
If such units face off in combat, the battle will be
resolved by battle fatigue damage after round 75
and the most likely winner is the monster with the
highest HP.
TO THE DEATH
or
we couldn't program a retreat mechanism sorry |
|
 |
|
 |
|
|
|
| |
Your new assignment, MM by fabio 02/17/2012, 9:58am PST 
Re: Your new assignment, MM by Lurker 56498 02/17/2012, 12:03pm PST 
Re: Your new assignment, MM by Souffle of Pain 02/17/2012, 7:24pm PST 
Re: Your new assignment, MM by Mischief Maker 02/17/2012, 8:15pm PST 
Word on the street is a single player oriented variant of Dominons 3 by Mischief Maker 02/18/2012, 1:46pm PST 
Gonna have to say negative. by Mischief Maker 02/27/2012, 8:49pm PST 
See you in court! by fabio 02/27/2012, 10:59pm PST 
Here's another new rule for game designers by Mischief Maker 02/28/2012, 11:58am PST 
Ultra-aggressive "deers" by Arbit 03/13/2012, 11:07am PDT 
Also, I must admit I'm enjoying the couple hours I have spent so far by Arbit 03/13/2012, 3:32pm PDT 
Now I'm mass polymorphing goblins into pigs and then charming them NT by PigForce 5 03/14/2012, 3:35pm PDT 
CoE3, like Dwarf Fortress and Europa Universalis, falls into a genre I call: by Mischief Maker 03/21/2012, 8:25pm PDT 
Re: Also, I must admit I'm enjoying the couple hours I have spent so far by Bananadine 03/26/2012, 10:08am PDT 
Re: Gonna have to say negative. by Bananadine 03/26/2012, 9:40am PDT 
Re: Gonna have to say negative. by Arbit 04/20/2012, 7:59pm PDT 
In case anyone was wondering, the Voice of El faction they added by Arbit 10/28/2012, 8:17pm PDT 
|
|
| |
|
| |