|
by Jerry Whorebach 11/27/2009, 3:33pm PST |
|
 |
|
 |
|
Iwata Asks wrote:
9. The Correct Way to Enjoy An Action Game
Miyamoto: There's something I've learned from making this new Mario title multiplayer.
Iwata: And what's that?
Miyamoto: I realised that, fundamentally, Mario is a game where if you fail and lose a turn, you'll be sent straight back to the start.
Iwata: Right.
Miyamoto: So it's tough. Even if you're just about to get to the boss, you could fall into the lava, get burned and be sent straight back and have to start again from scratch.
Iwata: It's very unforgiving when you fail.
Miyamoto: Right. So even if you slip up just before clearing the castle, you'll be sent right back to the starting point. Maybe this is all due to my nasty streak! (laughs) But I think playing at that level of intensity is actually the most enjoyable way to play.
Iwata: You think it's more fun to have to play from the start of the level again?
Miyamoto: With platform games, only playing the difficult parts can really take it out of you. It feels good to play parts that you can breeze through as well.
Iwata: Yes, you're right about that.
Miyamoto: That's one of my guiding principles...
Iwata: That's why rather than having lots of checkpoints where you can save your position, it's better to play through the easy part again.
Miyamoto: Right. That's more pleasurable for the player. And while you're playing the parts that you're good at again, you'll get even better at the game. In the past, when arcade shooting games would keep getting more and more difficult, the "Continue" system was developed...
Iwata: Insert a 100 yen coin and you can keep on playing...
Miyamoto: That was doubtless something the arcade was happy about, as players would keep pumping in 100 yen pieces. But what it actually ended up doing is ensuring that the player would always be playing at the very limit of their abilities. I don't think it feels good to play like that.
Iwata: You're right.
Miyamoto: It might be exciting, but it doesn't feel good.
Iwata: So it might be thrilling for the player, but it doesn't give them that sense that: "Hey, I'm really good at this game!"
Miyamoto: Precisely!
Iwata: All the player experiences is that feeling that: "I'm still useless at this!"
Miyamoto: But once someone makes the assumption that always playing in a high state of nervous excitement is more fun, and they then come to discussing how the gameplay should be balanced, they'll always be trying to ramp up that excitement. But the ideal is actually to make the player feel this kind of nervous excitement in moderation while being able to enjoy playing. However, it is not very easy for us to be able to realise that at all times. So, I think replaying the levels is the correct way to enjoy an action game. That's something that I'm quite particular about.
What Miyamoto clearly doesn't understand is that in games, "time" is the currency with which players buy "progress" - taking a player's time without giving him any progress in return is tantamount to stealing, and represents a violation of the sacred covenant between gameployer and gameployee. That's why every action game needs a million checkpoints / unlimited continues / save-anywhere. That, and also because it's the only way to spare players from having to experience your game's terrible unfun bullshit sections (which is all of them) any more times than absolutely necessary. Just let us slog through the twenty hours of gameplay filler, enjoy the Oscar-calibre storyline, watch the heartbreaking final cutscene and get back to doing what we love: buying more games to throw on the huge pile in our closet. |
|
 |
|
 |
|
|
|
Shigeru Miyamoto Genius Watch by Jerry Whorebach 11/27/2009, 3:33pm PST 
Nice by Fussbett 12/03/2009, 2:40am PST 
Although I don't really feel bad for the guy for wanting to watch Transformers 2 by Jhoh Creexul (custom software) 12/03/2009, 3:21pm PST 
connecting the ethernet to the back of the ps3 is sooooooooo hard *clik* NT by Weyoun Voidbringer 12/03/2009, 11:23pm PST 
not saying the failstayshit 3 isn't a giant pain in the ass or anything but that by Weyoun Voidbringer 12/03/2009, 11:28pm PST 
People don't expect to need the internet to watch a movie they bought on a disc. NT by Fussbett 12/04/2009, 7:55am PST 
"a guy in a construction outfit" <--do you mean like a Village Person? by Jerry Whorebach 12/05/2009, 6:49pm PST 
Pretty much. by Fussbett 12/05/2009, 11:47pm PST 
Men don't wear outfits, Fussbett. We wear clothes. by Jerry Whorebach 12/06/2009, 12:38am PST 
"A guy in construction worker's clothes" is a big improvement on my IM, yeah. NT by Fussbett 12/06/2009, 8:45am PST 
Completed my death star trench run on your AIM log, returning to rebel basement. NT by Jerry Whorebach 12/06/2009, 10:17am PST 
He just realized that in Mario you replay a level when you die? NT by mark 12/03/2009, 5:37pm PST 
Re: Shigeru Miyamoto Genius Watch by Ice Cream Jonsey 12/03/2009, 6:48pm PST 
YOU KNOW YOU'RE RIGHT ^_^ NT by Jhoh Creexul (custom software) 12/03/2009, 6:56pm PST 
Can you believe this guy, Jerry? by Fussbett 12/03/2009, 7:32pm PST 
How is Miyamoto not running that place yet??! by Ice Cream Jonsey 12/03/2009, 7:44pm PST 
Re: Can you believe this guy, Jerry? by mark 12/04/2009, 7:17am PST 
Don't most outlying people sound ridiculous when they talk about their process? by Fussbett 12/04/2009, 8:04am PST 
I don't know about that. Maybe it's the additional fact he's Japanese. NT by mark 12/04/2009, 8:06am PST 
gaming has improved tremendously since americans started developing games NT by Weyoun Voidbringer 12/03/2009, 11:25pm PST 
Things have been getting better since Computer Space, yeah. NT by Fussbett 12/04/2009, 7:52am PST 
I think you and I might like different kinds of games :( by Jerry Whorebach 12/05/2009, 12:00pm PST 
Re: I think you and I might like different kinds of games :( by Bananadine 12/05/2009, 12:19pm PST 
This is like claiming cybersex has rendered pornography obsolete. by Jerry Whorebach 12/05/2009, 2:06pm PST 
Re: This is like claiming cybersex has rendered pornography obsolete. by Bananadine 12/05/2009, 2:50pm PST 
I think you might have me confused with a genius or at least a go-getter :( by Jerry Whorebach 12/05/2009, 6:12pm PST 
You're crazy competitive into sports, you are a workoholic. NT by Jhoh Creexul (custom software) 12/05/2009, 6:21pm PST 
Re: I think you might have me confused with a genius or at least a go-getter :( by mark 12/06/2009, 6:29am PST 
jerry's boss visits his desk and asks him to share his ideas on game development by Weyoun Voidbringer 12/06/2009, 11:20am PST 
Almost functional retards view on multiplayer game hmmm thats a dealbreaker ladi by bombMexico 12/04/2009, 4:46pm PST 
Two toads? What the fuck, did they run out of RAM or something? by Jerry Whorebach 12/06/2009, 11:43am PST 
Shigeru Miyamoto Genius CONFIRMED: Tom Chick hates New Super Mario Wii by QT3 Reporter 02/25/2010, 7:18pm PST 
Jumping puzzles, Jezis Crais NT by Mr. Tom 02/25/2010, 8:03pm PST 
Seriously, if no one has listened to the pod casts by FABIO 02/25/2010, 8:04pm PST 
Re: Shigeru Miyamoto Genius CONFIRMED: Tom Chick hates New Super Mario Wii by Entropy Stew 02/25/2010, 9:23pm PST 
|
|