Forum Overview :: Galactic Civilizations
 
Re: Lets try a different approach by laudablepuss 03/26/2008, 5:27pm PDT
Fortinbras wrote:

So I'm really playing Galactic Ship Blueprints II. Fascinating. I always tried to build a combined-arms ship. Lower strength, lower armor, but a healthier balance of all three categories. I found that this playstyle was basically impossible and it was better to just produce fighters/heavy fighters with 65 points in a single shooty category. How is this different from queuing up Rhino/Grizzly tanks in Red Alert 2 and jacking yourself off until you win?


Maybe after a million turns when everyone has all the techs, then you'll have to abandon defenses. I dunno. I set tech advancement to "slow" so that things don't get out of hand. As long as I can stay even with the shooty AI, defenses are always better to have. One critical part of the game I think you might not have been aware of (maybe) is that your ships get experience and go up in levels. So you GOTTA keep them alive, fight after fight, and repair them when they get damaged. Then your medium ships with 100 hp can crush enemy medium ships with only 20, even if they don't have quite as good weaponry. It's really hard, of course, to stay even with the AI though.

Anyway, I have to concede. I just realized that Civ3 angered me intensely for not having multiplayer, but GalCiv 2 doesn't have it either. I can't figure out why it's okay to not have multiplayer in these games. But like the Matrix movies, what was preposterous and stupid in the first one had just become what I expected by the second one, and elicited only a shrug instead of a fist-pounding rant. What a shocking tendency. :(
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The Final Frontier Mod for Civ IV: Beyond the Sword is superior to Galciv by Fortinbras 03/26/2008, 11:04am PDT NEW
    Re: The Final Frontier Mod for Civ IV: Beyond the Sword is superior to Galciv by laudablepuss 03/26/2008, 11:40am PDT NEW
        Re: The Final Frontier Mod for Civ IV: Beyond the Sword is superior to Galciv by Fortinbras 03/26/2008, 12:09pm PDT NEW
            Re: The Final Frontier Mod for Civ IV: Beyond the Sword is superior to Galciv by laudablepuss 03/26/2008, 12:20pm PDT NEW
                Lets try a different approach by Fortinbras 03/26/2008, 12:42pm PDT NEW
                    But can you change your TAX RATE? huh? huh? NT by FABIO 03/26/2008, 1:03pm PDT NEW
                        remind me never to play any of these (still on soulstorm) NT by Grumah 03/26/2008, 2:18pm PDT NEW
                            Never play any of these. NT by Mischief Maker 03/26/2008, 3:03pm PDT NEW
                    I mean hey (HEY) NT by Diesko Boyland Jr. 03/26/2008, 3:03pm PDT NEW
                        That's what I'm talkin' about! NT by Fortinbras 03/26/2008, 3:14pm PDT NEW
                    Re: Lets try a different approach by laudablepuss 03/26/2008, 4:18pm PDT NEW
                        Re: Lets try a different approach by Fortinbras 03/26/2008, 4:41pm PDT NEW
                            Re: Lets try a different approach by laudablepuss 03/26/2008, 5:27pm PDT NEW
                                Regarding combining units into fleets/armies in Civ by Fortinbras 03/26/2008, 6:04pm PDT NEW
                        Oops, missed one by Fortinbras 03/26/2008, 4:43pm PDT NEW
 
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