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by Plus Two 07/14/2005, 4:50am PDT |
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There's an answer to co-ordinated Blackhawk squads - co-ordinated anti-air defense. Get two or three anti-tank guys together, and the barrage of missiles will be too fast for any number of engineers to repair. Easiest way I've found is to be squad leader, and just tell your squad to spawn on you as anti-tank. Requires a squad not filled with dumbasses (rare), but when it works, it works. Kinda makes sense, in a way - a smart squad (the guys in the Blackhawk raining lead from the heavens) is really only defeated by another smart squad (a bunch of anti-tank guys concentrating on one target).
Yeah, mic problems suck, and occur too often. Why didn't EA liscense the Teamspeak or Ventrilo code, rather than fuck it up on their own? The only game I've seen to do VOIP right was Planetside back in the beta, and that was because the squad leader automatically hosted the server. Distributed bandwidth ftw. |
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Flying a Blackhawk is dangerous by Fussbett 07/13/2005, 10:10pm PDT 
Does anyone want to try to make some Caltrooper squad? by Worm 07/13/2005, 10:26pm PDT 
Yes, later. by Fussbett 07/14/2005, 6:00pm PDT 
Re: Flying a Blackhawk is dangerous by E. L. Koba 07/13/2005, 11:17pm PDT 
Re: Flying a Blackhawk is dangerous by Weyoun Voidbringer 07/13/2005, 11:23pm PDT 
of Blackhawks and squad coordination by FABIO 07/13/2005, 11:57pm PDT 
Re: of Blackhawks and squad coordination by Plus Two 07/14/2005, 4:50am PDT 
Re: of Blackhawks and squad coordination by FABIO 07/14/2005, 12:56pm PDT 
ISN'T defending NT by FABIO 07/14/2005, 12:57pm PDT 
Blackhawk backlash! by Fussbett 07/14/2005, 5:53pm PDT 
It's up to the PLAYERS now! by Worm 07/14/2005, 6:22pm PDT 
Compromise by Fussbett 07/14/2005, 9:08pm PDT 
Here's a better idea: reduce the minigun damage by a tiny amount. by Creexul :( 07/14/2005, 9:29pm PDT 
even better by FABIO 07/14/2005, 11:47pm PDT 
I GOT THAT BEAT.... I got that beat by Weyoun Voidbringer 07/15/2005, 9:31am PDT 
That's not enough for the anti-Blackhawk crowd by Fussbett 07/15/2005, 12:32am PDT 
See FABIO's post, for example. NT by Fussbett 07/15/2005, 12:36am PDT 
See FABIO's third solution, for example by FABIO 07/15/2005, 1:45am PDT 
fourth :( NT by FABIO 07/15/2005, 1:46am PDT 
Re: See FABIO's third solution, for example by Creexul :( 07/15/2005, 2:12am PDT 
I would if the voice chat would work :/ by FABIO 07/15/2005, 2:55am PDT 
Mashturr, the Blackhawk and war stories by McMoo the Anti-Drug Cow 07/15/2005, 8:39am PDT 
Re: Mashturr, the Blackhawk and war stories by Creexul :( 07/15/2005, 9:28am PDT 
Re: Mashturr, the Blackhawk and war stories by FABIO 07/15/2005, 11:44am PDT 
Hey Crapio, check out this guy. by Fussbett 07/15/2005, 12:53pm PDT 
Creexul is right, though Fussbett's idea is cooler NT by McMoo the Anti-Drug Cow 07/15/2005, 8:09am PDT 
Those chain guns fire in a huge spread right? by Worm 07/15/2005, 8:36am PDT 
Not really by Fussbett 07/15/2005, 12:37pm PDT 
Re: Not really by Worm 07/15/2005, 1:04pm PDT 
BF: Bad Company 2 has vehicle damage by Fussbett 01/01/2010, 2:04pm PST 
Or BF4......... DLC. NT by Jhoh Creexul (custom software) 01/01/2010, 2:14pm PST 
another complaint by FABIO 07/15/2005, 3:11am PDT 
Amazingly satisfying. by Eyo 07/15/2005, 10:40am PDT 
I wondered about that by McMoo the Anti-Drug Cow 07/15/2005, 1:29pm PDT 
Re: Amazingly satisfying. by Plus Two 07/15/2005, 6:06pm PDT 
Re: Amazingly satisfying. by Creexul :( 07/15/2005, 10:14pm PDT 
BF2 player census by FABIO 07/16/2005, 1:12am PDT 
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