Forum Overview :: Super Mario Odyssey
 
It's fine, but massively overrated. 8 is about right, I'd even go as low as 7. by Rafiki 11/25/2017, 8:33pm PST
The finale is fucking great. It's a perfect fun and crowd-pleasing way to end the game.

Taking control of a flag pole to spring back and fling yourself through a level is surprisingly fun, but there's only really one great but very short sequence that uses it. The rest of the time it's just a straightforward means to an end.

The timed races were highlights because they forced you to get creative about speeding through a level.

Overall, the level design just seemed kind of uninspired. I blame the fact that there's about 1,000 (literally one thousand) moons to collect. I'm up over 750. Most of them are on the order of "run to spot, smash block / butt stomp ground / run in slightly hidden nook, collect," rather than the reward for carefully navigating a meticulously designed obstacle course. The levels are less about challenging you with platforming and more about just giving you an arena to run around in and collect a bunch of shit. You have combo moves now that increase jump distance and height or allow you to change direction in mid-air, and they're fun but unfortunately rarely necessary. There's some good stuff in here and flashes of brilliance, but it feels like they focused on providing a time sink more than anything.

It'll be nice if they port 3D World, because it's far and away the better game.
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IMPRESSIONS by Rafiki 10/30/2017, 4:48pm PDT NEW
    It's fine, but massively overrated. 8 is about right, I'd even go as low as 7. by Rafiki 11/25/2017, 8:33pm PST NEW
    I'm still liking it a lot, but I did get a bit exhausted mid-late game by mark 05/22/2018, 8:06pm PDT NEW
        Running out of steam on these moons by mark 05/29/2018, 8:19am PDT NEW
 
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