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by Entropy Stew 11/14/2012, 9:41am PST |
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I haven't played the original in years, but I remember it as being plenty fair. From Mario Kart 64 and on there was way obvious cheating, but I don't remember that from the original. Once I got good at the game and played the courses enough I could absolutely destroy the AI on the highest difficulty, instead of being constantly hammered with unavoidable weapons to create a fake challenge and keep the race close.
The reason you don't remember it is because you don't remember it. Mario Kart was one of my absolute favorite SNES games, but the cheating was definitely there. Passing on the last half of the last lap was often a better tactic than maintaining the lead. Is it possible that character choice played a part in our differing recollections? I played as Toad, so getting fucked in straightaways by rubberbanding might have been magnified for me.
TVTropes: TheComputerIsACheatingBastard has exhaustive entries on the Mario Kart franchise, including the first.
-/ES/- |
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