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My final 24 games by Mischief Maker 08/21/2009, 8:19pm PDT
I'm sick of waiting for/buying/being disappointed by new games. I can only set aside an hour or two a night these days, so there's just no way I can plow through the latest 20 hour epic anymore. Most of the games in my collection are 10 years old anyway. So I've decided this week to narrow the list down to 24 of my favorite PC games with the most replayability, and just stick with them, barring some amazing new game of X-Com-level awesomeness appearing. I'm shaky on a few of the items so gimme your feedback.

Severance: Blade of Darkness

Discovered this almost by accident on a Die By the Sword message board. It is not like Die by the Sword. It's a 3rd person swordfighting game using Mike Tyson/Godhand style stick and move fighting with canned combos executed with combinations of attack, jump, and WASD. It had a beautiful engine for its time with real time shadows, motion captured animation, and grisly deaths.

Freespace 2: Source Code Project

What can I say? The apex of the space sim and my favorite game. v. 3.6.10 just came out.

Outrun 2006: Coast 2 Coast

Just plain fun. One of Sega's best games.

Serious Sam: The Second Encounter

This was a tough choice. Part 1 is better in that it almost never wastes your time with instadeath jumping puzzles or goofy bounce pad fights. On the other hand, part 2 gets most of its fucking around done after the first couple of levels, its locations are gorgeous, and the flamethower was an absolute must-have weapon against those skeleton hordes. Painkiller was better looking and the enemies had a lot of personality, but it only dribbled them out a few at a time and when I open up with a minigun, I want something for every bullet.

The I of the Dragon

Yes, the title is a play on words by non-english speakers. I picked this up for $10 off gamersgate and was expecting to be done with it at the end of the weekend. I'm still loving it today. On paper it's a very flawed and simple game, and it's clear the designers were planning some huge RTS extravaganza but were forced to roll the thing up into a simple RPG that's best summed up as "protect the city, destroy the enemy generators, mop up the monsters, and gain XP."

Nonetheless it succeeds for me where more complex and balanced games like Diablo and Depths of Peril fails: it immerses me in another world. The three dragons available to play are gorgeously rendered, the levels are huge with rolling hills and mountains, and the music is fantastic.

Not to mention that playing as an actual dragon, (and not one of those misshapen homing-laser-spitting Panzer Dragoon anime freaks) gives the game that sense of leisurely power that I haven't felt since the city portions of Actraiser. Lazily I look around in free look and find an enemy who I wish to destroy. Then I select either an appropriate spell to burn it from afar, or decide just to burn it to a cinder with my breath. I choose the breath weapon and my dragon spreads out its wings and leisurely dives toward the unfortunate, trees swaying beneath as it approaches the ground, before spewing a jet of beautifully rendered (for its time) flame. Then my dragon swoops over one of its fellows, snatches it and carries it into the air, then messily devours it as it screams and struggles. Ah, good times.

The trick is to control the game with the mouse like an RTS/Diablo with altitude keys. Don't try the poorly-implemented direct controls with autoaim, that's what turned off most of the professional reviewers.

Space Rangers 2: Reloaded

I've since warmed to the game. It's worth noting that the reloaded expansion does not have any DRM in the retail box and doesn't require the original game to install.

Aliens vs Predator Gold

I don't think this game gets enough credit as one of the scariest games of all time. It doesn't turn the player into a retarded cripple to artificially amp up the tension. It doesn't fall into the trap of System Shock 2 and Undying by starting out with a few scary scenes, then turning the player into a super powerhouse who cakewalks through a finale bereft of scares. It gives you an assault rifle with a rocket launcher and lets you run as fast as Serious Sam, and pits you against an single enemy with no ranged attacks. Yet the whole game is sheer panic, thanks in part to the Aliens in Hard mode taking FULL advantage of their movement ability, thanks in part to their random placement in the level, and thanks in part to the evil corporation's cost-cutting measure of only lighting their facilities with flickering christmas-tree lights.

Then you get to play as the fucking Alien and it's one of the most satisfying stealth games this side of Thief.

The predator parts suck. I don't know why anyone thought the Alien and Predator franchises would go well together, their title movies couldn't be more different in tone.

Jagged Alliance 2

In the end this video made me pick JA2 over X-Com. The 1.13 mod comes highly recommended.

Crayon Physics

The epitome of the promise of Incredible Machines. Create insame Rube Goldberg contraptions to accomplish a simple task over and over again. Dress it up like unicorns and spaceships! Whee!

Kicked Deadly Rooms of Death off the list because DROD is at its strongest when you're killing monsters, but then it has to throw in boring trapdoor-triggering or bomb-avoiding puzzles and drain all the fun out of the game.

Ground Control

Hey! The sequel to Myth we always wanted! Tactical action, guns that shoot further than 5 meters, projectiles that move like physical objects instead of abstract HP drains, and an armor system that makes facing and flanking of paramount importance. I only just discovered this and it kicked Sacrifice off the list.

Lords of Magic: Special Edition

In the end I prefer this over Heroes of Might and Magic 3 because it has more of an ongoing story feel than HOMM3's strategy game with a monstrous manual veneer. It really feels like a LOTR-level conflict with an evil power in a fantastic world brought to life with a great soundtrack. It has more flaws than HOMM, but its plusses outweigh the minuses. Here's a mod that patches up all the holes and balance issues of the final version of the game.

Majesty Gold

Succeeds everywhere Dungeon Keeper failed. I don't think I will ever get sick of this game.

And the shmups:

Blue Wish Resurrection plus
Cloudphobia
Eden's Aegis (still unfinished)
Ether Vapor
Hellsinker
Imperishable Night
Kamui
Parsec 47
Patriot Dark (With the Soundtrack from Mechwarrior 2)
Perfect Cherry Blossom
PriZhm
Solid State Survivor (With the Soundtrack from Jets 'N Guns)

Discuss/Ridicule.
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My final 24 games by Mischief Maker 08/21/2009, 8:19pm PDT NEW
    I was disappointed this didn't turn out to be the nerdiest suicide declaration NT by FABIO 08/21/2009, 9:45pm PDT NEW
        Re: I was disappointed this didn't turn out to be the nerdiest suicide declarati by Ice Cream Jonsey 08/21/2009, 10:05pm PDT NEW
            seriously what IS the absent QB strategy by up with pod people 08/21/2009, 11:56pm PDT NEW
        Top ten reasons why Mischief Maker shouldn't kill himself... yet. by Jerry Whorebach 08/22/2009, 12:51am PDT NEW
    Now to mock it proper by FABIO 08/23/2009, 10:29pm PDT NEW
        nothing justifies liking any rts game over sacrifice by Weyoun Voidbringer 08/24/2009, 6:50am PDT NEW
            where is joh's sacrifice review anyway? it's not in reviews or gamerasurta or sa NT by Weyoun Voidbringer 08/24/2009, 6:59am PDT NEW
                (oh it is in deleted posts) NT by Weyoun Voidbringer 08/24/2009, 7:01am PDT NEW
        Now you hate Myth, too?!! by Mischief Maker 08/24/2009, 1:23pm PDT NEW
            The first couple missions of Myth 3 are almost unplayable. Ground Control was NT by worse than that 08/24/2009, 4:56pm PDT NEW
            Re: Now you hate Myth, too?!! by FABIO 08/24/2009, 5:15pm PDT NEW
                Re: Now you hate Myth, too?!! by Mischief Maker 08/25/2009, 9:33am PDT NEW
                    Re: Now you hate Myth, too?!! by motherfuckerfoodeater 08/25/2009, 10:21am PDT NEW
                    Re: Now you hate Myth, too?!! by FABIO 08/25/2009, 11:13am PDT NEW
                        Re: Now you hate Myth, too?!! by Mischief Maker 08/25/2009, 2:28pm PDT NEW
                            haha ok that was pretty funny (kill hipster scenefags in real life) by Weyoun Voidbringer 08/25/2009, 3:15pm PDT NEW
                                I really wish they'd retro patch MW4 to be more 360 controller compatible. :( by Creexuls, a monster >:3 08/25/2009, 3:21pm PDT NEW
                                    oh yea the throttle doesn't stop at dead center by Weyoun Voidbringer 08/25/2009, 3:23pm PDT NEW
                                    Re: I really wish they'd retro patch MW4 to be more 360 controller compatible. : by Ice Cream Jonsey 08/27/2009, 12:00am PDT NEW
                                        We had a flight stick also, it was great for the Milkwarrior games. by Creexuls, a monster >:3 08/27/2009, 12:37am PDT NEW
                    They also make sports games. Also, I hated Myth. NT by Ice Cream Jonsey 08/25/2009, 6:32pm PDT NEW
        Maybe if you fucking sucked at Ground Control NT by Fortinbras 08/24/2009, 4:47pm PDT NEW
            Now we know what game Fortinbras' controlling girlfriend likes NT by FABIO 08/24/2009, 4:56pm PDT NEW
                SOB CHOKE DUH SO LONELY NT by FABIO through a mouthful of cheetos 08/27/2009, 8:55am PDT NEW
            Re: Maybe if you fucking sucked at Ground Control by Creexuls, a monster >:3 08/24/2009, 4:59pm PDT NEW
    Re: My final 24 games by Eurotrash 08/24/2009, 1:42pm PDT NEW
        one of my favorite moments in avp2 (marine campaign of course) by Weyoun Voidbringer 08/24/2009, 3:33pm PDT NEW
            avp1 had motion tracker, praetorians, scarier lighting, scarier MILIEU :( NT by Eurotrash 08/25/2009, 2:58am PDT NEW
    Majesty was worth 10 bucks but I can't imagine anyone paying more than that NT by Fortinbras 09/26/2009, 7:08pm PDT NEW
 
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