Forum Overview :: Warhammer 40000: Dawn of War
 
Re: Tac marines needed boosts the most by FABIO 02/06/2009, 4:25pm PST
Arbit wrote:


Also, Re: "The hammer was the only thing that made the FC worthwhile." - he is quite excellent with the power fist vs. vehicles. It combos well with the teleporter.



Is now heavily nerfed. ALL melee damage to vehicles has been heavily nerfed. This, combined with the income boost, turns most games into a mech spawn fest.



I'm going to try the patch out tonight. Reducing regular ranged damage along with melee seems like a really retarded idea. Melee wasn't powerful enough, I guess?


Infantry small arms fire is pretty worthless right now, and nerfs to heavy weapons make ranged pretty shitty in general. Eldar banshees are also shit, so your only hope there is to build nothing but shuriken platforms and hope that lasts you till you pump out a hp boosted (O_O) avatar?


I have no clue what the reasoning behind making the adrenal gland upgrade more powerful but more expensive at the same time. Whatever, you hardly even need synapse bonuses anymore. You can easily get away with nothing but adrenal gland warriors.
PREVIOUS NEXT REPLY QUOTE
 
Shit is patching!!!! Will the game be worse for it? NT by Arbit 02/05/2009, 5:27pm PST NEW
    FUUUUUCK LICTORS AND HORMAGAUNTS NT by Fortinbras 02/05/2009, 7:48pm PST NEW
    no good by FABIO 02/05/2009, 11:25pm PST NEW
        this whole open beta is turning into a double edged sword by Weyoun Voidbringer 02/06/2009, 1:34am PST NEW
            Re: this whole open beta is turning into a double edged sword by FABIO 02/06/2009, 2:11am PST NEW
                Opening salvos against Tyranids have gone from moderately annoying to fucking by bullshit - Fortinbras 02/06/2009, 10:06am PST NEW
                    THAT WAS BOOLSHIT by Ethan Steele 02/06/2009, 10:27am PST NEW
        All sergeants are more expensive now, not just tac marines NT by Ethan Steele 02/06/2009, 10:22am PST NEW
            Tac marines needed boosts the most by FABIO 02/06/2009, 1:27pm PST NEW
                Re: Tac marines needed boosts the most by Arbit 02/06/2009, 3:30pm PST NEW
                    Terminator armor is REALLY annoying, even if it ruins his versatility NT by Fortinbras 02/06/2009, 4:15pm PST NEW
                        Terminator armor meant he couldn't get the powerfist or hammer by FABIO 02/06/2009, 4:28pm PST NEW
                            He gets a powerfist and like 1,500 additional HP by Arbit 02/06/2009, 4:36pm PST NEW
                                damage was cut in half NT by FABIO 02/06/2009, 4:56pm PST NEW
                                    Yeah, after seeing a guy take down my Dreadnought + upgraded Apothecary with one by Fortinbras 02/06/2009, 5:07pm PST NEW
                    Re: Tac marines needed boosts the most by FABIO 02/06/2009, 4:25pm PST NEW
                    I never use tactical marines except as part of a drop pod or if I need anti-tank NT by Fortinbras 02/06/2009, 5:22pm PST NEW
    So it's unplayable now by FABIO 02/06/2009, 3:27pm PST NEW
        Re: So it's unplayable now by Ethan Steele 02/06/2009, 4:09pm PST NEW
            Tyranid melee will tear your squads up if they retreat now. On the other hand by Fortinbras 02/06/2009, 4:16pm PST NEW
                Slugga boyz now tear apart nearly everything by FABIO 02/06/2009, 4:27pm PST NEW
                    Ethan quit because we were just kicking TOO MUCH ASS as 2 Orks and a Tyranid NT by Fortinbras 02/06/2009, 5:20pm PST NEW
                        It was too much pro operating for me to handle NT by Ethan Steele 02/06/2009, 5:35pm PST NEW
 
powered by pointy