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by Ethan Steele 02/06/2009, 10:27am PST |
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FUCKKKKKKKKKK HOMOGAUNTS and DICKLICKTORS FFRRUUAAAAAAAAAAAAAA
Scout snipers are really good for killing warriors (one shot one kill), but they take too long to fire for one squad to be much use a lot of the time.
Seriously though, that was BULLSHIT. All three of our armies couldn't take out this one SWARM of tier1 units and we had dreadnoughts, razorbacks and fuckan ASSAULT MARINES.
I blame the eldar guy for not throwing enough grenades or building an Avatar!! What were supposed to build, a PREDATOR?! |
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Shit is patching!!!! Will the game be worse for it? NT by Arbit 02/05/2009, 5:27pm PST 
FUUUUUCK LICTORS AND HORMAGAUNTS NT by Fortinbras 02/05/2009, 7:48pm PST 
no good by FABIO 02/05/2009, 11:25pm PST 
this whole open beta is turning into a double edged sword by Weyoun Voidbringer 02/06/2009, 1:34am PST 
Re: this whole open beta is turning into a double edged sword by FABIO 02/06/2009, 2:11am PST 
Opening salvos against Tyranids have gone from moderately annoying to fucking by bullshit - Fortinbras 02/06/2009, 10:06am PST 
THAT WAS BOOLSHIT by Ethan Steele 02/06/2009, 10:27am PST 
All sergeants are more expensive now, not just tac marines NT by Ethan Steele 02/06/2009, 10:22am PST 
Tac marines needed boosts the most by FABIO 02/06/2009, 1:27pm PST 
Re: Tac marines needed boosts the most by Arbit 02/06/2009, 3:30pm PST 
Terminator armor is REALLY annoying, even if it ruins his versatility NT by Fortinbras 02/06/2009, 4:15pm PST 
Terminator armor meant he couldn't get the powerfist or hammer by FABIO 02/06/2009, 4:28pm PST 
He gets a powerfist and like 1,500 additional HP by Arbit 02/06/2009, 4:36pm PST 
damage was cut in half NT by FABIO 02/06/2009, 4:56pm PST 
Yeah, after seeing a guy take down my Dreadnought + upgraded Apothecary with one by Fortinbras 02/06/2009, 5:07pm PST 
Re: Tac marines needed boosts the most by FABIO 02/06/2009, 4:25pm PST 
I never use tactical marines except as part of a drop pod or if I need anti-tank NT by Fortinbras 02/06/2009, 5:22pm PST 
So it's unplayable now by FABIO 02/06/2009, 3:27pm PST 
Re: So it's unplayable now by Ethan Steele 02/06/2009, 4:09pm PST 
Tyranid melee will tear your squads up if they retreat now. On the other hand by Fortinbras 02/06/2009, 4:16pm PST 
Slugga boyz now tear apart nearly everything by FABIO 02/06/2009, 4:27pm PST 
Ethan quit because we were just kicking TOO MUCH ASS as 2 Orks and a Tyranid NT by Fortinbras 02/06/2009, 5:20pm PST 
It was too much pro operating for me to handle NT by Ethan Steele 02/06/2009, 5:35pm PST 
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