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Forum Overview
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Warhammer 40000: Dawn of War
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by Entropy Stew 10/03/2008, 2:42pm PDT |
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Worm wrote:
http://herald.warhammeronline.com/warherald/NewsArticle.war?id=338
# Player pets have learned to behave themselves. They should now listen to their masters and stay focused while in combat with monsters, rather than dancing erratically. In addition, they should follow obediently at their masters’ side rather than spinning around.
# Monsters that are rooted in place will no longer appear to chase you if you flee from them, even though they are still rooted.
I really like that they're not simply pushing all possible changes into one patch though, I've seen a few simple changes to quests here and there that make them much more bearable. Granted I like patch notes, but trivial shit that everyone will notice and appreciate (like opening up the Scenarios for RVR) really doesn't need to be pushed back to nut bust 1.2 four months from now.
They also tried to make tab targeting more sane in that patch, which may have been my #1 issue with the game. I'm happy with the progress.
-/ES/- |
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Who wanted patch notes again? by Worm 10/03/2008, 12:28pm PDT 
Re: Who wanted patch notes again? by Entropy Stew 10/03/2008, 2:42pm PDT 
Me. I wanted patch notes by Rafiki 10/03/2008, 3:19pm PDT 
N = target nearest NT by Entropy Stew 10/03/2008, 3:28pm PDT 
I still have to scroll the user agreement NT by FABIO 10/04/2008, 3:56pm PDT 
It doesn't default to the bottom, it just lets you click the check box any time. by Worm 10/04/2008, 4:04pm PDT 
Immunity to roots not available until level 18 =( by FABIO 10/04/2008, 6:36pm PDT 
Suck it up and mash some faces in by Entropy Stew 10/04/2008, 7:24pm PDT 
Re: Suck it up and mash some faces in by FABIO 10/05/2008, 1:18am PDT 
Who would even roll DPS in this game? Why is there even DPS in the game? by Worm 10/05/2008, 1:30am PDT 
Re: Who would even roll DPS in this game? Why is there even DPS in the game? by Cannibal Dave 10/05/2008, 10:24am PDT 
What? I fucking like squigs, that's why. NT by Worm 10/05/2008, 10:34am PDT 
Maybe we're all really terrible by Rafiki 10/05/2008, 10:58am PDT 
Re: Maybe we're all really terrible by Zsenitan 10/05/2008, 12:04pm PDT 
Healer survivability just needs to be nerfed. by Worm 10/05/2008, 12:55pm PDT 
*can't eliminate ... fuck by Worm 10/05/2008, 1:06pm PDT 
I think the balance will be adjusted later on, like with snares by Entropy Stew 10/05/2008, 4:14pm PDT 
They really could have planned the skill progression better by FABIO 10/05/2008, 4:49pm PDT 
DoK, glowing hammer priest by Entropy Stew 10/05/2008, 7:32pm PDT 
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