Forum Overview :: Metal Gear Solid 4: Guns of the Patriots
 
Keeping It Unreal: MGS4 genius by greatest, weirdest game designer (from Slate) by Fortinbras 06/24/2008, 3:19pm PDT
MGS4 is an "arthouse film". It's not FOR you, so FUCK YOU game players

How could one of the biggest blockbusters of the year in video games be more surreal than the most obscure art-house film? It's all about Kojima. More than any other game designer, he is an auteur in the hoity-toity cinephile sense, an artist with a distinctive sensibility who plays with the medium and with the expectations of the audience. That doesn't play well with everyone, though. Many dismiss his games as pretentious, slow-paced, and confusing. Meanwhile, pathetic fanboys treat him with reverence, congregating at gamer events to discuss the term papers they've written on his work, gathering on message boards to dissect the meaning of the plot and explain away all the bizarre twists and logical leaps and self-indulgent in-jokes.

[...]

I am one of those pathetic fanboys.


That last sentence might want to go in the full disclosure so we can stop reading at the top of the article rather than halfway down.
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Keeping It Unreal: MGS4 genius by greatest, weirdest game designer (from Slate) by Fortinbras 06/24/2008, 3:19pm PDT NEW
    Further self invalidation. by Creexuls, a monster >:3 06/24/2008, 3:29pm PDT NEW
        Some more. by Creexuls, a monster >:3 06/24/2008, 3:49pm PDT NEW
    I better add my thoughts. ^_^ by Creexuls, a monster >:3 06/24/2008, 3:34pm PDT NEW
        AWESOME Dana Stevens dig there (HIGH FIVE) NT by Fortinbras 06/24/2008, 3:39pm PDT NEW
        REPLEIZ by Creexuls, a monster >:3 06/27/2008, 10:52pm PDT NEW
 
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