Forum Overview :: Metal Gear Solid 3: Snake Eater
 
Re: As I understand it, Kojima's master plan for MGS2 *required* it to suck donk by bombMexico 08/19/2007, 3:20am PDT
James Clinton Howell, F.A.G. wrote:

MGS2’s Fatman fight formally resembled Snake’s fight against Raven in MGS1. Both battles occurred in large areas gridded by industrial crates, and the player could defeat both bosses with similar strategies.


Uncanny. I can't think of another boss who fought in a large area with a weakness for being shot in the face a lot.

Professional curiosity has led James Clinton Howell to experiment with various jobs in lieu of a clear vocation, including work as maintenance crew, kennel supervisor, stage crew for professional opera productions, and library aide.

I can pretend working in maintenance or opera production is curiosity, but library aide is probably less about discovering the wonders of shelving books and more about being so hungry.
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Trolling 4chan sonyFAWGS favorite unreleased piss3 game by Grumah 08/18/2007, 5:19pm PDT NEW
    As I understand it, Kojima's master plan for MGS2 *required* it to suck donkey c by Jerry Whorebach 08/18/2007, 6:11pm PDT NEW
        Fatman was the worst fucking bossfight in the entire series, EVER by Grumah 08/18/2007, 7:19pm PDT NEW
            He's the only boss that is difficult without a radar. NT by Lizard_King 08/24/2007, 6:15am PDT NEW
                When vamp is almost dead, I have to switch to the M4 to shoot down all his knive NT by Grumah 08/25/2007, 12:24pm PDT NEW
                    Vamp was a pain in the nuts by Lizard_King 08/25/2007, 9:39pm PDT NEW
                        Hold down the L1 button to auto-destroy vamp by Grumah 08/26/2007, 5:06am PDT NEW
                            auto-destroy vamp by Lizard_King 08/26/2007, 7:23am PDT NEW
        Re: As I understand it, Kojima's master plan for MGS2 *required* it to suck donk by bombMexico 08/19/2007, 3:20am PDT NEW
    There's a new video from the Berlin whatever game show with the new bosses by Grumah 08/24/2007, 5:02am PDT NEW
        Actually all the new boss ideas are terrible and stupid. by Jhoh Clbbl O_____O 08/24/2007, 6:41am PDT NEW
            Re: Actually all the new boss ideas are terrible and stupid. by Cubey 08/24/2007, 9:17am PDT NEW
            Re: Actually all the new boss ideas are terrible and stupid. by Grumah 08/25/2007, 12:44am PDT NEW
                That makes sense, given its name is Crying (Sorrowful) Mantis or whatever. NT by Jerry Whorebach 08/25/2007, 4:53am PDT NEW
        "War transforms us, Snake... by Fussbett 08/25/2007, 2:06pm PDT NEW
            Re: "War transforms us, Snake... by Cubey 08/25/2007, 2:52pm PDT NEW
                There are some conceptual flaws perhaps but nothing we can't fix in post. by Hideo Kojima 08/25/2007, 7:17pm PDT NEW
    MGS series finally takes flight... INTO IDIOCY NT by upcoming MGS4 review headline 08/24/2007, 8:27am PDT NEW
 
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