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Re: MDK2 - blast from the past mini-review by Souffle of Pain 11/15/2004, 1:17am PST
foolio wrote:

I've laughed out loud (LOL, IRL!) twice at the cutscenes from this game. Compare this to my stonefacedness for all of "Curse of Monkey Island" and all I could stand (1 hour) of "Escape from Monkey Island". So mathematically speaking, MDK2 is already infinitely funnier than half of the Monkey Island games. Maybe I'm just high, but I have a good feeling about this game.


One half-hour into "The Secret of Monkey Island" my diabetes bracelet went off and I had to get some sugar because of my low blood pressure. I didn't have enough King-Size Snickers in the house to keep playing, so I had to shelve it until I had enough sugar to survive it. I'm able to get a little bit done after Halloween and a little more each Easter so long as the bunny I get is solid and not hollow, and at this rate I expect to have it finished by about 2014. On the other hand, these lengthy Monkey Island gaming sessions has shown marvelous cost/playtime value.
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MDK2 - blast from the past mini-review by foolio 11/14/2004, 11:35pm PST NEW
    You're just high. by William H. Hayt, Jr. 11/15/2004, 12:51am PST NEW
    Re: MDK2 - blast from the past mini-review by Souffle of Pain 11/15/2004, 1:17am PST NEW
    You won't be laughing long by kthor 11/15/2004, 7:39am PST NEW
    Yes, funny from the start. Hope you like LOTS of gratuitous jump puzzles. NT by Mischief Maker 11/15/2004, 8:27am PST NEW
        Actually, I do like jump puzzles by foolio 11/15/2004, 6:20pm PST NEW
    I've never understood the appeal of the Monkey Island games by FABIO 11/15/2004, 10:36am PST NEW
        counter-point by foolio 11/15/2004, 6:17pm PST NEW
            Yes, you are quite the sophisticate. Still LOLing at MDK? NT by Jacque Chirac 11/15/2004, 6:20pm PST NEW
            Re: counter-point by FABIO 11/15/2004, 7:29pm PST NEW
 
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