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by Jhoh Cable o_O 04/13/2007, 5:56pm PDT |
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Intro: Being identical twin bruddas, we had to share everything, including the Nintendo. Once in a while, there would be a game that would actually let both of us play at the same time. These games became legendary to us, and raised even the most mediocre of games into a game that could be played daily for months. This has paid off for both of us later in life, thanks to this intense cooperative training teaching us to work together, what with all the uh................ oh yeah. It hasn't paid off at all and we have no lives. :(
A mode vs B mode: One means friendly fire is on, the other means it's off. Which is which changes between games, and the only way to test is to start it up, and immediately start punching each other. Then keep punching and yelling until one player dies, then you're like OKAY ENOUGH OF THAT SHIT.
Xenophobe: Split screen, 1 takes the top, 2 takes the bottom, and you go left and right wandering doing almost nothing, except shooting the occasional alien, and HOPING that panel on the wall can be used in some way to make the game more interesting. A good example of coop making a bad game less bad. The end of the whole game leads to the start again.
8 Eyes: One player could control a bird like a falcon and fly! Ripped directly from Castlevania, even the stairways and animations were the same. It was like a Castlevania mod where instead of a whip, you got a sword which had a much shorter range, which meant that the enemies could hit you before you hit them. Whoever was playing the bird had to be at the right angle before attacking, because the bird's only move was a diagonal dive, and if you missed you'd have to try to line yourself up again, and if you did hit you did almost no damage, and I think the bird would take damage just from coming in contact with the enemy, shit I don't know. The game was too fuckin hard, therefore it sucked. Kind of a neat idea though.
River City Ransom: Stands the test of time, was way way ahead of its time, really good coop design as well, might have been too easy? Being able to pick up a tire, has player 2 jump on the tire, then throw the tire with player 2 riding it right into an enemy's fuckin FACE!!!!!!!!!!!!!!!!!!! will never get old. Ever.
Super Spike V Ball: Existed simply to sell the Four Score addon with the extra controller ports. The game was decent for 10 minutes. You play volleyball and that's it. The Four Score at least had built in turbo.
Rampage: Kalamazoo.
Gauntlet: Shooting the food ended friendships across the country.
Shadow of the Ninja: very obscure ninja gaiden clone that was 50x easier with almost equally nice graphics
Snake Rattle n Roll: At first, the game seems like a really fun quirky game where you and a friend play snake heads (literally) that run around eating pellets that add spheres to your snake, growing its body, which served as your health. Then you tongue whipped enemies such as toilet seats, and jumped around the isometric overhead world. After the second level, it's all instant death jump puzzles where you have absolutely no depth perception and can't tell where you're jumping to, making the game impossible.
Battletoads (impossible)
Double Dragon 2 and 3: FLYING KNEE SPAM PEOPLE OFF THE EDGE OF THE UNIVERSE, odd fight system for 2, 3 sucked balls
Nightmare on Elm Street: I remember loving this back then with 3 players, but angry nintendo nerd gets this right, YOUR PETS ARE BEING SKINNED ALIVE
TMNT 2, 3, 4: No one needs to be informed on how super fucking awesome these are, we video taped ourselves doing a full clear and showed it to our 3rd grade class, pausing adventures make us look like fawgs, this didnt allow for 4 players at the same time, sadly
Contra 1, Super C, Contra 3 (awesome games, jumping up kills other players, life stealing)
Zombies Ate My Neighbors (boring, sucked, sucks)
Legend of the Mystical Ninja: a really high quality snes game that eventually went from super fucking sweet coop fun to being motherfucking bullshit impossible instadeath jump puzzles (but you could piggyback ^_^)
Rock n Roll Racing (more competitive with slight cooping against comp stomping)
Smash TV (TOTAL CARNAGE): not very fun for a coop game WUT THE FUCK, the appeal of this game doesn't last a very long time
Final Fantasy 2 and 3: (very very manual coop, you have to decide with player 2 when they get to control a character, didn't work very well and not worth the effort and amount of game slowdown) an example of how to fuck up coop play in an otherwise enjoyable 1 player game :(
Final Fight 2 or 3 or whatever what's the difference: (dated, just jump and punch, life drain special attack sucks ass, plain, still was okay to coop on a really bored day when you're waiting for the new Star Trek Deep Space 9 episode to come on)
Secret of Mana (3 player!): joh hates this game but I still think its the most fun I ever had cooping on the snes, an action rpg with 3 players! Bland overly large area design with the occasional doorway and stairway that just leads to a pointless empty room for no reason whatsoever, but not as bad as the unreleased sequel which was 90% stairs and doorways that go to gigantic maze like empty rooms.
Kirby's Superstar (awesome): awesome, you could even summon a cpu to coop with but it was retarded
Metal Slug: awesome.
Doom (never played it coop, is it possible in these modern days?)
Sven Coop (exactly how FPS coop games should be, scales depending on maps, some sucked ass and made the game worse): needs to be ported to source ASAP
Starcraft (comp stomps): we didnt get a lot of coop life out of it, but still its starcraft
Freelancer: (travel times are more geared for single player, unless you and your pal split up through the universe which would make it not really coop, couldn't play story mode) we simply cooped an hour of trading diamonds and trade goods to get the ultra ships right away, did like 2 combat missions and quit
World of Warcraft: it was nice it was nice it was nice, and then suddenly Im bored
Halo and Halo 2: bland areas and level design are easier to ignore when you and a pal are chucking grenades everywhere.
Gears of War (swee)
Left 4 Dead (will be the best fucking coop game ever when it's released, therefore making it the best GAME ever) |
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History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 1:54pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 1:56pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 1:57pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 2:10pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Grumah 04/13/2007, 2:25pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 2:52pm PDT 
Rampage and why not Double Dragon 1? NT by This thread is boring :( 04/13/2007, 4:43pm PDT 
It will get less boring after the construction phase. NT by Agile Review Development 04/13/2007, 4:51pm PDT 
THIS PERSON IS RIGHT NT by Jhoh Cable o_O 04/13/2007, 4:54pm PDT 
Double Dragon 1 wasn't coop. by Jhoh Cable o_O 04/13/2007, 4:52pm PDT 
Ohhhh history of co-op, NES/SNES/PC only. NT by Of course. 04/14/2007, 5:15pm PDT 
its a history of coop games we ourselves played/showed interest in NT by Grumah 04/15/2007, 3:17am PDT 
We're not going to cover games we haven't played. NT by Jhoh Cable o_O 04/15/2007, 4:05am PDT 
we didnt write it yet, this is just so we remember WHAT to write NT by Grumah 04/14/2007, 2:36am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 4:51pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 4:54pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 5:56pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 6:48pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 6:53pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 7:21pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/13/2007, 8:52pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Grumah 04/14/2007, 4:38am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/14/2007, 5:15am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Grumah 04/14/2007, 5:19am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Grumah 04/15/2007, 3:23am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/15/2007, 5:05am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/15/2007, 5:40am PDT 
Okay, looks done to me. :3 NT by Jhoh Cable o_O 04/15/2007, 5:42am PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Grumah 04/16/2007, 8:14pm PDT 
Re: History of Coop Games (by calbe bordors) wippawip by Jhoh Cable o_O 04/16/2007, 8:17pm PDT 
attempting to spell check by Grumah 04/17/2007, 1:51pm PDT 
SAEM by Jhoh Cable o_O 04/17/2007, 6:23pm PDT 
Jso misspelled a lot of words. :( by Jhoh Cable o_O 04/17/2007, 6:52pm PDT 
This is why I just type this shit up on the forum. :( by Jhoh Cable o_O 04/17/2007, 6:54pm PDT 
Adding a score (for no reason). by Jhoh Cable o_O 04/17/2007, 6:56pm PDT 
Forgot a game. by Jhoh Cable o_O 04/19/2007, 5:36pm PDT 
No Wizard Of Wor?? NT by mark 04/19/2007, 6:05pm PDT 
This isn't the movie Big, this is Caltrops by Grumah 04/20/2007, 2:02am PDT 
FINAL VERSION by Jhoh Cable o_O 05/31/2007, 7:19pm PDT 
Bumping by Ice Cream Jonsey 07/12/2007, 11:26am PDT 
Maybe I should add a thing about the Dark Alliance/Fallout PS2 games first. NT by Jhoh Cable o_O 07/12/2007, 1:24pm PDT 
FINAL VERSION FOR REAL 2 by Jhoh Cable o_O 07/12/2007, 1:27pm PDT 
Now that we've finished Gears of War. O_O by Jhoh Clbbl O_____O 09/02/2007, 2:32am PDT 
Re: Now that we've finished Gears of War. O_O by Ice Cream Jonsey 09/12/2007, 6:57pm PDT 
We recently realized that we forgot Tales of Destiny. by Jhoh Clbbl O_____O 09/12/2007, 7:14pm PDT 
Horay finally. by Jhoh Clbbl O_____O 09/13/2007, 12:26am PDT 
The screenshots help (can you imagine how good it would be with one for EVERY ga NT by Jerry Whorebach 09/13/2007, 1:18am PDT 
Some of them I just could not get screenshots of. :( NT by Jhoh Clbbl O_____O 09/13/2007, 1:20am PDT 
Did you try using the internet? NT by Jerry Whorebach 09/13/2007, 1:45am PDT 
No. NT by Jhoh Clbbl O_____O 09/13/2007, 4:01am PDT 
my notes by Flavio 04/17/2007, 5:54pm PDT 
THANKS FOR YOUR NOTES by Jhoh Cable o_O 04/17/2007, 6:55pm PDT 
PS! by Jhoh Cable o_O 04/17/2007, 7:05pm PDT 
Re: my notes by The Gaijin 04/20/2007, 3:14pm PDT 
Now would be a good time to finally post this. :( NT by Jhoh Cable o_O 05/30/2007, 10:59pm PDT 
Re: Now would be a good time to finally post this. :( by Ice Cream Jonsey 05/31/2007, 2:02pm PDT 
SEVEN DAYS? by Worm 05/31/2007, 2:47pm PDT 
wait wait wait by Worm 05/31/2007, 2:55pm PDT 
You just made that movie 10 times more nightmare-inducing. :( NT by laudablepuss 05/31/2007, 2:56pm PDT 
You could just skip the NWN one, I'm sure there's another site that would put th NT by Jhoh Cable o_O 05/31/2007, 3:56pm PDT 
Isn't it good enough that he put me at the end of his list? by Worm 05/31/2007, 5:05pm PDT 
That is like a joke, right? Seriously, no one wants to read wroms articles. by Jhoh Cable o_O 05/31/2007, 5:40pm PDT 
If that ring photoshop was an article that would be worth posting but it isn't s NT by Jhoh Cable o_O 05/31/2007, 5:49pm PDT 
Yup, that was horrible! by Worm 05/31/2007, 6:30pm PDT 
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