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The C&C: Generals strategy thread by FABIO 02/20/2003, 9:23pm PST
So Fussbett won't be all over my ass again about not bothering to learn a game, I dub this the strategy thread for C&C: Generals.

I'll kick things off


GLA, too good? Those tunnel networks seem a bit too good: instant troop transportation to anywhere on the map, machinegun defense included, a measly $200 price tag (once you factor in that it comes with 2 rocket infantry), and build time of ten(!!!) seconds. A GLA player can have an infantry mauling tunnel network at all the neutral buildings and supply areas before his opponent can even crank out his first vehicle.

Agree? disagree? counters?
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The C&C: Generals strategy thread by FABIO 02/20/2003, 9:23pm PST NEW
    Re: The C&C: Generals strategy thread by Bodybag 02/20/2003, 9:59pm PST NEW
        Re: The C&C: Generals strategy thread by FABIO 02/20/2003, 11:26pm PST NEW
        above thread fucked, read here instead by FABIO 02/20/2003, 11:27pm PST NEW
            Re: above thread fucked, read here instead by FOF 02/20/2003, 11:30pm PST NEW
                Re: above thread fucked, read here instead by FABIO 02/21/2003, 12:53pm PST NEW
    Re: The C&C: Generals strategy thread by Fussbett 02/20/2003, 11:06pm PST NEW
        Re: The C&C: Generals strategy thread by FABIO 02/20/2003, 11:39pm PST NEW
    Re: The C&C: Generals strategy thread by FOF 02/20/2003, 11:27pm PST NEW
 
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