Forum Overview :: Galactic Civilizations
 
What does the GalCiv franchise have to offer that others don't? I'm curious. by fucking newbie 10/16/2013, 3:31pm PDT
I know it's not the prettiest 4x, that's for sure, and I know it's not going to be potentially extraneous but fun features like 3d tactical space combat (take your pick of favorites from Sins of a Solar Empire to SOTS to whatever else) or ground combat (ImpGalII, StarDrive, a host of others, maybe Planetary Annihilation if you want to count it since it doesn't fit that neatly into the RTS slot). I guess you might tell me it's substance, but half the forum will tell you why MoO2 trumps it. If you claim the ship editor is its primary winning point that's a matter of taste and probably I'll ask how much you've played around with a few others, Stardrive included.

Is it stories, events, shit you find? I typically go to the really small but soulful games for that sort of exploration simply because of the higher proportion of interesting content in terms of what you come across, rather than just 'you found something! +1 to your sources of space-titanium.' If you tell me that GalCiv has that going for it, I might honestly get interested. Or is it diplomacy, strategy with more to it than just being a superpower and deal-making where it's not basically all reduced to favor-trading with a score indicating how much the sentient rock guys love you on a scale from none to a hundred? I don't think I've come across a space 4x where they manage to make it fun to try that. Hell, I'm not sure anything remotely like a 4x has ever managed except MAYBE KoDP and that's barely going to fit into the category.
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Stardock releasing sequel nobody asked for NT by WITTGENSTEIN 10/15/2013, 3:52pm PDT NEW
    One version is $99 and it comes with a novel written by Brad by Pac n' Pal 10/15/2013, 8:35pm PDT NEW
        There's also a level for $129 and it comes with by Pal 10/15/2013, 8:37pm PDT NEW
            Maybe if the $129 one sells better they'll release data favoring less stupid by dev-written fanfics -fucking newbie 10/16/2013, 3:21pm PDT NEW
                Good luck, FN. Pal is not interested in building an encyclopedia. NT by Ben Schumin 10/16/2013, 3:38pm PDT NEW
                    I don't get what your wiki editor bashing is supposed to mean so I'll just assum by my rant was repetitive tripe 10/16/2013, 4:01pm PDT NEW
                        i just meant you can't have a conversation with that guy Pal by Ben Schumin 10/16/2013, 4:03pm PDT NEW
    Ah. I asked. by Kenji Carter 10/15/2013, 8:49pm PDT NEW
        I have never liked it and think it's a terrible waste of money by WITTGENSTEIN 10/15/2013, 8:52pm PDT NEW
            No, it's good. Do you just not like Stardock? NT by Kenji Carter 10/17/2013, 4:31pm PDT NEW
                I bought Sins of a Solar Empire, published by Stardock, which is a better game NT by WITTGENSTEIN 10/18/2013, 7:11pm PDT NEW
        What does the GalCiv franchise have to offer that others don't? I'm curious. by fucking newbie 10/16/2013, 3:31pm PDT NEW
            Here, read this. Every page. by Linkmaster 10/17/2013, 1:58pm PDT NEW
                I got as far as page 3 before nodding off by Mischief Maker 10/17/2013, 3:18pm PDT NEW
                    Same here. I thought one of the elder gods of Caltrops had surfaced to try and by punish me - fucking newbie 10/17/2013, 4:36pm PDT NEW
                        People are now informing me that the AI is really good, was that the point? by fucking newbie 10/17/2013, 4:42pm PDT NEW
                            Gal Civ II filled a gaping hole in the 4X community that Masters of Orion 3 left by WITTGENSTEIN 10/17/2013, 5:58pm PDT NEW
                                It features a lively, colorful universe, and a trading system where you know if by the trade will work before pressing 10/17/2013, 6:31pm PDT NEW
                                    So it has a feature that isn't broken, I guess that's something. by fucking newbie 10/19/2013, 7:49am PDT NEW
                                I've come to the conclusion that there are no good 4xs that meet modern standard by fucking newbie 10/19/2013, 7:52am PDT NEW
                        Civ was much easier to understand by fabio 10/17/2013, 9:13pm PDT NEW
                            "I didn't understand it, so it sucked." NT by doy 10/18/2013, 3:44pm PDT NEW
                                Intuitive, clear design: not important in games. Our mysterios are getting by really dumb 10/19/2013, 3:25am PDT NEW
                                    You can't comprehend simple game mechanics, but WE'RE getting dumb. NT by Mysterios! Ooooh, mysterious! 10/19/2013, 9:25pm PDT NEW
                                        A lack of ability isn't congruent with a lack of motivation to figure something by out, shitbird - fucking newbie 10/20/2013, 2:33pm PDT NEW
 
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