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by Arbit 01/14/2013, 10:43am PST |
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Cipher main character - Colin Farrell has only the most basic motivations (survival, doing the right thing) and spends more time grunting in pain/exertion than actually talking. What little dialogue he does have is mostly "WHAT?" or "WHY ARE YOU DOING THIS?"
Multiple enemy types - White stormtrooper police are later upgraded to black stormtrooper police. Robots can't be defeated with small arms fire, so make sure to use environmental hazards to dispatch them. One robot is painted black so it can serve as a miniboss.
Story progresses through string of simple objectives - Escape your wife! Incoming transmission - find the key! Incoming transmission - check deposit box at bank! Key acquired at bank! Incoming transmission from your past self - get to your old apartment! Used the key at old apartment, new objective: meet resistance leader! Etc etc etc.
There are also plenty of camera angles that mimic videogames - zoomed out and side on when jumping across rooftops, over the shoulder 3rd person when sneaking, static adventure game style 3/4 views, etc.
There is also a hilarious overuse of bullet time sound effects; you know, the bass-infused weeeeooooOOOWWWWHH that always accompanies a slo-mo flip while shooting someone in the face or whatever. But it looks like someone without the authority or perhaps the guts later went back and decided to surreptitiously tone them all down, so we get tentative weeowhs (two robots look at the camera, not worthy of any sort of sound effect at all) or perfunctory WEOWHs (the massive elevator that passes through the earth glides to a halt as it reaches its terminus - this happens about a billion times as the movie progresses but it still gets treated like its amazing shit each time anyway) or just random wwwweeeeOOOWWHs (someone turns off the lights, someone reloads).
The movie was about 75% combat and there's also a gravity gun. If you like watching people play FPSs, then you might enjoy this. I was mildly entertained. |
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