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by Jerry Whorebach 04/18/2012, 12:58pm PDT |
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Rafiki wrote:
I hate to sound like I'm making excuses, but the real challenge [*fine oak pipe*] is in collecting the little lightning bugs on each level to reach the 350 target.
What was the first platformer to make the "real" game about getting 100% on your savegame, and not just finishing the final level? The earliest I can think of would be Super Mario World, but I admit my knowledge of 8-bit console games pretty much begins and ends with what I happened to have for my NES. |
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