Forum Overview :: Resident Evil 4
 
Turns out it's semantics by Fussbett 01/24/2005, 9:12pm PST
Mysterio wrote:

Fussbett wrote:

FABIO wrote:

3rd person view is supposed to simulate peripheral vision

It is?!


Yeah. Supposedly the game's in widescreen because it gives you a wider field of vision, although I expect the usual "it makes it look like a MOOOOOVIE" rationale applies as well.

Ok, I see our difference. You're calling "over the shoulder" camera, "3rd person" view, but any game in which you can see your character is a 3rd person camera.

Beside that point, "simulate" periperal vision is a terrible description, and saying that peripheral vision is the entire point of 3rd person camera is a narrow view (HA HA!), which you just began to see another side of in your reply post. Simulating peripheral vision is Gran Turismo's 3-TV feature. I'd say "seeing your character" would be the number 1 reason a game chooses 3rd person view, and not just for the cinematic aspect.
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I concure: awesome NT by FABIO 01/22/2005, 2:06am PST NEW
    Now I have to get it. NT by Kab(uke) Seme 01/22/2005, 2:10am PST NEW
        Blockbuster still only has one copy :( by FABIO 01/22/2005, 3:20am PST NEW
    Re: I concure: awesome by Ice Cream Jonsey 01/24/2005, 10:58am PST NEW
        So does Microsoft OHHHHHHHHHH (Halo, XBox). NT by I need clarification 01/24/2005, 11:18am PST NEW
        my complete review, plus my one complaint by FABIO 01/24/2005, 4:19pm PST NEW
            Re: my complete review, plus my one complaint by Fussbett 01/24/2005, 5:25pm PST NEW
                Re: my complete review, plus my one complaint by Mysterio 01/24/2005, 5:31pm PST NEW
                    Turns out it's semantics by Fussbett 01/24/2005, 9:12pm PST NEW
                        yeah, so why is this point being argued again? NT by FABIO 01/25/2005, 9:14pm PST NEW
                where have you been? NT by Video games since Tomb Raider 01/24/2005, 6:25pm PST NEW
 
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