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Forum Overview
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Resident Evil 4
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by FABIO 01/24/2005, 4:19pm PST |
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This game comes the closest out of any so far in recreating combat against mobs of fast moving zombies as it would really happen. Get spotted, have groups scream in Esperanto and start running at you with axes and pitchforks and chainsaws and their bare hands. Cap a few before realizing there's too many and run to a defensible cabin. Shut the door and push a table to barricade it. Hear the chainsaw being reved up on the other side and suddenly axes hacking away at the door as holes start getting punched through it and zombie hands start reaching through. You fire a few rounds through the holes and some hands drop away only to be replaced by more. Give up and run up the stairs. One window overlooking the adjacent roof is boarded up with zombies trying to tear away the boards. The zombies have set up a ladder on the other window and one pops up to climb through. Blast him back then run up and kick the ladder down. Hear the the door downstairs burt open, so out of desperation blast the two zombies at the window then jump through the boards. Run across rooftops as the zombies try to follow you on the ground below. Run out of roof and jump to the ground where you start capping more zombies. One breaks through and grabs you trying to bite and tear you apart. Hit the actiom button to perform a flipping jumpkick to his head, which explodes into gore. Just as you right yourself you get caught from behind by chainsaw man and your head falls off.
My only real complaint is the camera view. Your character being to the left works for the gun aiming view, but you're also to the left of center while walking around. 3rd person view is supposed to simulate peripheral vision; this view simulates wearing an eyepatch and being blind in the left eye. Another thing with the view is that it's from the waist up; you can't see your feet. Not being able to see your feet makes it extremely hard to avoid the many beartraps scattered around, or thrown TNT sticks landing on the ground near you.
Minor complaint with the weapons upgrades. You don't know if you should get them or if you're going to get anything better down the road or if you'll be able to upgrade them past level 2. The game gives you no notice of any of this and you're left wondering if you should blow it all or save up.
But great game. Beats out The Suffering as action-horror game in every catagory except story. For no real reason they have you in radio contact with your support team; I guess to emulate best selling Metal Gear Solid. Just ignore the plot or you'll spend too much time wondering why, if they know where you are and that there's trouble and that the presiden't daughter is definately there and that you're not in an isolated location (in the middle of Spain), they don't send any help. It'll probably further emulate metal gear and pull the old "your bosses are in on it!" gaming cliche.
I'm curious what the first game to pull that was. The earliest I can remember is the first metal gear (spoiler!). |
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I concure: awesome NT by FABIO 01/22/2005, 2:06am PST 
Now I have to get it. NT by Kab(uke) Seme 01/22/2005, 2:10am PST 
Blockbuster still only has one copy :( by FABIO 01/22/2005, 3:20am PST 
Re: I concure: awesome by Ice Cream Jonsey 01/24/2005, 10:58am PST 
So does Microsoft OHHHHHHHHHH (Halo, XBox). NT by I need clarification 01/24/2005, 11:18am PST 
my complete review, plus my one complaint by FABIO 01/24/2005, 4:19pm PST 
Re: my complete review, plus my one complaint by Fussbett 01/24/2005, 5:25pm PST 
Re: my complete review, plus my one complaint by Mysterio 01/24/2005, 5:31pm PST 
Turns out it's semantics by Fussbett 01/24/2005, 9:12pm PST 
yeah, so why is this point being argued again? NT by FABIO 01/25/2005, 9:14pm PST 
where have you been? NT by Video games since Tomb Raider 01/24/2005, 6:25pm PST 
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