Forum Overview
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Gamerasutra
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Re: Your socratic method sucks.
[quote name="FABIO"][quote]You're getting your ass kicked by quests I solved almost accidentally while enjoying the strengths of the game, mostly based around using an interesting tool set and environment to fuck with a shooting gallery of enemies. [/quote] Thanks, jhoh =( [quote name="Lizard_King"]Bioshock has problems, sure, but not any you've successfully identified. [/quote] How's this: The whole "cartoony 50s fascism contrasting with game's setting" worked in Fallout because it was just a backdrop while the actual setting developed. In Bioshock, <b>it's the entire game</b>. Nothing else happens. Nothing progresses. There is no advancing plot. Nothing but characters telling you that gee maybe unrestrained capitalism wasn't such a good idea over and over and over again. Such a paradise was ironically brought down by drug smugglers, yes I get it. Objectives suffer from the same thing as System Shock 2: you're condemned the entire game to just meander around fixing broken systems until the game decides it's time you met the last boss. Every time you get anything remotely meaningful ("meet this dude"), the game shoves you 2 steps back every step of the way (another collapsed door!). At least in SS2 you had the audio logs to give you a progressing narrative. I guess if you wanted you could go back and piece together Bioshock's jumbled timeline, but who really cares at that point. There just isn't anything there to keep me interested while I scour several levels for 10 vials of distilled water. I didn't touch the game for a month; whenever I considered firing it up again I remembered that it had me collecting bottled water.[/quote]