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MMORPG Level Treadmill
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Part 2 (clapstro exclusive!)
[quote name="Creexul :("]<font color="#a74b5e"><b>Fussbett</b></font> (10:07:10 PM): I'm halfway through reading it an so far I like it. Basically it's MMO HL2 CO-OP <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:07:23 PM): Exactly. :) <font color="#a74b5e"><b>Fussbett</b></font> (10:07:48 PM): So far I say forget guilds/clan and just do the freeform squads of BF2. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:07:53 PM): You can play it sort of like a single player game (in the company of other players) or like a massively cooperative game, and possibly add SOME PVP (somehow) so there could be like a CS mode or something. <font color="#a74b5e"><b>Fussbett</b></font> (10:08:17 PM): Because they're great, and actually encourage new people to work together and shit, rather than the same people all the time. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:08:37 PM): Well we could just call them guilds, but I figured anyone within a certain distance of any other player would technically be a squad, so they'd get notices if someone calls for a medic or is hurt or wants help. <font color="#a74b5e"><b>Fussbett</b></font> (10:08:44 PM): I actually have to take a break from reading your IMs for a second. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:08:48 PM): Okay. :( <font color="#a74b5e"><b>Fussbett</b></font> (10:08:52 PM): This is unprecidented in the history of IMing <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:09:03 PM): O_____O <font color="#a74b5e"><b>Fussbett</b></font> (10:09:30 PM): Except if maybe a girl said that to a dude who was stalker her and writing a 12000 word essay on why they should commit suicide together. <font color="#a74b5e"><b>Fussbett</b></font> (10:09:36 PM): stalker = stalking <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:10:12 PM): My one thing about the squad concept is that you have to voluntarily join a squad or invite people or be invited or whatever, but with my idea it wouldn't even be necessary, you'd get all of the incentives of being in a squad without ever having to be in one, all you have to be is near other players. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:10:20 PM): :( <font color="#a74b5e"><b>Fussbett</b></font> (10:11:45 PM): But the squad encourages people to stick together and makes you attached to other people in the game. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:12:07 PM): Well the freeform system would still encourage people to stick together. <font color="#a74b5e"><b>Fussbett</b></font> (10:12:20 PM): It would encourage you to always fight WITH people, yes. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:12:20 PM): You'd get more XP and money and be able to fight more enemies while sticking with other people. <font color="#a74b5e"><b>Fussbett</b></font> (10:12:34 PM): But you can wander off and now fight with these other guys. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:12:41 PM): Yeah. <font color="#a74b5e"><b>Fussbett</b></font> (10:12:44 PM): And then hang back and fight with these new dudes. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:12:47 PM): Well that would make it more like a full blown war. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:12:59 PM): I mean if you could go off in any direction. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:13:04 PM): Without having to stick with just the same 5 guys. <font color="#a74b5e"><b>Fussbett</b></font> (10:13:05 PM): So you don't work as a qsuad at all, because you know people will just run around like crazy. <font color="#a74b5e"><b>Fussbett</b></font> (10:13:21 PM): And if Billy gets shot, and you're not in his squad, you don't give a shit. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:13:23 PM): No you'd get bonuses for being in a group. <font color="#a74b5e"><b>Fussbett</b></font> (10:13:35 PM): But if you've been fighting with Billy for the last hour, myabe you'll help him <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:13:42 PM): If some guy was injured you'd get points for healing him no matter who he was. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:13:54 PM): So you'd want to go around healing everyone you can. <font color="#a74b5e"><b>Fussbett</b></font> (10:14:06 PM): Yes, which happens in BF2 as well. <font color="#a74b5e"><b>Fussbett</b></font> (10:14:18 PM): But there are still countless better experiences to be had in a squad. <font color="#a74b5e"><b>Fussbett</b></font> (10:14:28 PM): You're basically describing BF2 without squads. <font color="#a74b5e"><b>Fussbett</b></font> (10:14:35 PM): I get points for doing everything. <font color="#a74b5e"><b>Fussbett</b></font> (10:14:49 PM): Being ina squad gives me no actual bonus. <font color="#a74b5e"><b>Fussbett</b></font> (10:14:52 PM): But it's fun. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:14:54 PM): Well I did want a way to be in groups with people. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:15:00 PM): Sort of like a guild. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:15:24 PM): But not as heavy with all the gay in guild ranking and OFFICER CHAT and I AM DEMOTING YOU FOR SWEARING OVER GUILD CHAT or some shit. <font color="#a74b5e"><b>Fussbett</b></font> (10:15:33 PM): The better thing about squads is that you don't need your dudes to be online and in the same part of the world. <font color="#a74b5e"><b>Fussbett</b></font> (10:15:45 PM): You just hook up with whoevers fighting right there and right now. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:15:57 PM): Well that sounds more like a guild than a party. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:16:08 PM): You're thinking of BF2 and I'm thinking of World of Wowcraft. :( <font color="#a74b5e"><b>Fussbett</b></font> (10:16:08 PM): Howso? <font color="#a74b5e"><b>Fussbett</b></font> (10:16:20 PM): Yeah, I'm thinking BF2. I said that 20 times! <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:16:30 PM): Well I'm thinking of a system that removes parties. <font color="#a74b5e"><b>Fussbett</b></font> (10:16:31 PM): WE'LL HASH OUT THE REST OF THIS DEBATE AT THE PRODUCTION MEETING MONDAY MORNING OVER DANISHES <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:16:32 PM): Not squads. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:16:57 PM): I am thinking specifically of making a World of Warcraft style party unnecessary. <font color="#a74b5e"><b>Fussbett</b></font> (10:16:59 PM): http://www.viralchart.com/bloodonthecarpet/ <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:17:18 PM): In that, if you're not all in the same little area, you are basically wasting everyone's time, taking up a space in someone's party without helping them. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:18:37 PM): Hahahahahahahahaha. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:18:38 PM): Nice. :) <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:18:52 PM): So do I post this log to clapstro? :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:19:00 PM): Or keep it secret so no one steals my ideas. ~_~ <font color="#a74b5e"><b>Fussbett</b></font> (10:19:23 PM): Well I've got more thoughts, hold on. <font color="#a74b5e"><b>Fussbett</b></font> (10:19:36 PM): But do you plan on making this game? <font color="#a74b5e"><b>Fussbett</b></font> (10:19:39 PM): You and Jsoh? <font color="#a74b5e"><b>Fussbett</b></font> (10:19:47 PM): If not, I think you can post it. <font color="#a74b5e"><b>Fussbett</b></font> (10:20:00 PM): By the time you become a bigshot game designer, you'll probably have more ideas. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:20:03 PM): Yeah I doubt that we'd be able to just throw this game together. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:20:18 PM): I think this idea is definitely better than my fairy forest mod. <font color="#a74b5e"><b>Fussbett</b></font> (10:20:25 PM): agreed <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:20:29 PM): Which was really just a wacky spin on GTA3. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:20:34 PM): It's got tree forts! <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:20:40 PM): Hollowed out trees as bases. <font color="#a74b5e"><b>Fussbett</b></font> (10:20:42 PM): It was a GTA3 TC <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:20:46 PM): Yeah. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:21:19 PM): The only way this game would get made is to sell it to Valve and I really don't think they'd be that interested. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:21:37 PM): Because it's not like I'm a developer or have experience in mapping or game design or models or whatever. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:21:45 PM): I am just someone sitting around thinking about games. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:21:55 PM): Not exactly someone you buy game ideas from or hire at a game company. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:23:09 PM): One thing that sucks about Wowcraft parties is that if you want to do this quest, BUT you really really really need a party to do it, and no one else wants to do it, you're fucked. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:23:32 PM): But everyone else is in a party because they're in the same guild. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:24:11 PM): That's the upside to being able to go off solo and do anything, you wouldn't need a party if you wanted something done. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:24:28 PM): At the same time being in the company of other players helps you get it done as long as it's not made a requirement to do it. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:27:04 PM): So what forum do I post this in? :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:27:22 PM): =( or Reviews or Gamerasutra or World of Warcraft or Half-Life 2? -------------------------------------------------------------------------------- Session concluded at 10:28:09 PM -------------------------------------------------------------------------------- <font color="#a74b5e"><b>Fussbett</b></font> (10:28:35 PM): On one server, if you go and try to defend a friendly hydrogen plant on the beach, and you fail, then that mission is wiped from the server. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:28:46 PM): :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:28:53 PM): I was thinking of having missions be unfailable. <font color="#a74b5e"><b>Fussbett</b></font> (10:28:55 PM): (until it resets) <font color="#a74b5e"><b>Fussbett</b></font> (10:28:57 PM): No! <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:29:03 PM): At the same time it's possible to have things like that failable. <font color="#a74b5e"><b>Fussbett</b></font> (10:29:15 PM): In "clearing" missions, there is no faily, since you can just work on it forever. <font color="#a74b5e"><b>Fussbett</b></font> (10:29:25 PM): But there should be reactions to all actions. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:29:27 PM): But I'm thinking what if some joker triggers it at like 2 am when no one else is on, so it plays out and is failed for all the regular players when they get on the next day? <font color="#a74b5e"><b>Fussbett</b></font> (10:29:49 PM): And if the hydrogen plant gets blown up, no one gets the server-wide +10 health bonus that was the reward. <font color="#a74b5e"><b>Fussbett</b></font> (10:30:02 PM): It can have minimum settings. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:30:08 PM): Well that's a good incentive to keep track of it but still. <font color="#a74b5e"><b>Fussbett</b></font> (10:30:22 PM): n players for x hours and if it's unwon, the Combine finally blow it. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:30:26 PM): I'm just thinking of how some people would go in and try to fuck up the game and get away with it, because someone always will. <font color="#a74b5e"><b>Fussbett</b></font> (10:30:37 PM): see above!!!!!!!1 <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:30:40 PM): Well that would be like adding a time limit. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:30:48 PM): But maybe that ain't bad. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:30:57 PM): But would that be like almost the same as having it unfailable? <font color="#a74b5e"><b>Fussbett</b></font> (10:31:06 PM): In a defense mission, a time limit is fine, especially if the time limit is sliding, depending on the number of players at the time. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:31:17 PM): Okay. <font color="#a74b5e"><b>Fussbett</b></font> (10:31:21 PM): No, because the 30 people defending the hydrogen can suck. <font color="#a74b5e"><b>Fussbett</b></font> (10:31:25 PM): So they can fail. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:31:26 PM): Well with sliding scale hoobloo stuff it would make more sense anyway. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:32:01 PM): This would also require multiple battle zones being open at the same time. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:32:16 PM): Maybe make a few defense points, so while one would need so many players, the other would still need players. <font color="#a74b5e"><b>Fussbett</b></font> (10:32:17 PM): Why? <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:32:31 PM): Maybe make 10 defensive points, so that for each one you successfully defend you get the +1 health max. <font color="#a74b5e"><b>Fussbett</b></font> (10:32:36 PM): Why couldn't the thing going on at server #23 is the hydrogen defense? <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:32:38 PM): Or something I dunno. :( <font color="#a74b5e"><b>Fussbett</b></font> (10:32:43 PM): Oh ok, I like that. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:34:37 PM): The different servers would all be running the same game by the way. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:34:49 PM): I assume that each realm would need like a cluster or big ass hub just to run one. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:34:55 PM): But World of Warcraft has like 200+ realms. <font color="#a74b5e"><b>Fussbett</b></font> (10:34:57 PM): Also, if you raid a Combie-controlled town, you can give them a time limit too, like, if you can get this cleared in one game day, they don't call in reinforcements. <font color="#a74b5e"><b>Fussbett</b></font> (10:35:18 PM): But if you take to long, you log in tomorrow and now there are dropships and gunships TOO. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:35:27 PM): I figure if we had realms, each one would be able to be in different states of progress, so if one was at 70% and another was at 20% you'd want to join the game at 20% first. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:35:41 PM): I like that. :) <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:35:53 PM): Maybe make it so it can be failed but the failing only makes more fighting required. <font color="#a74b5e"><b>Fussbett</b></font> (10:36:00 PM): It's good to give the players a sense of urgency and "don't fuck around" <font color="#a74b5e"><b>Fussbett</b></font> (10:36:04 PM): Right <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:36:14 PM): So if you don't want to fail your server has to be really on the ball, but if some slip up make it at least a little recoverable. <font color="#a74b5e"><b>Fussbett</b></font> (10:36:17 PM): Or failing means you don't get 10 health bonus <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:36:30 PM): I just don't want something where the server might fail and it's like "well you're all fucked, game resetting now." <font color="#a74b5e"><b>Fussbett</b></font> (10:36:35 PM): Just Obviously not <font color="#a74b5e"><b>Fussbett</b></font> (10:36:43 PM): Just = (nothing) <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:36:51 PM): I think better incentives than max health could be really awesome weapons too. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:36:55 PM): Or crazy bonus equipment. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:37:04 PM): Or a new bandolier with higher magazine max. <font color="#a74b5e"><b>Fussbett</b></font> (10:37:22 PM): The hydrogen plant one was linked to health specifically, because they'd process hydrogen into DELICIOUS WATER or whatever. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:37:30 PM): Yes. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:37:39 PM): That is good AND makes sense in the game canon universe thing. :) <font color="#a74b5e"><b>Fussbett</b></font> (10:37:46 PM): But yeah, there could be a raid on a Combine armory train. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:00 PM): I was thinking also hydrogen could be used to fuel cars, so there could be vehicles or some way to transport things. <font color="#a74b5e"><b>Fussbett</b></font> (10:38:03 PM): And if you stop the train and kill everynoe, its GUNS ALL AROUND <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:11 PM): Maybe running ships so you could actually go off the cost into the water and fish or something. <font color="#a74b5e"><b>Fussbett</b></font> (10:38:15 PM): But if the train escapes, that's it for that mission. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:33 PM): At the beginning I was really just satisfied with people doing the normal MMO grind where you just go kill a bunch of enemies to progress, and that's that. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:40 PM): Because that's what most people do especially in Korea. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:48 PM): A train robbery mission would be cool. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:54 PM): Especially if you had to do it while the train was in motion. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:38:58 PM): It would be like an instance too. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:39:09 PM): I think it might work better as an instance anyway. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:39:31 PM): Where you'd go through a portal and be isolated from the rest of the game world basically. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:39:40 PM): And everyone in this instance would be one giant party. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:40:15 PM): I think it's done so it would be easier to have the game work and load and shit. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:40:38 PM): Because if people in the normal game world could interact with people in instances the servers might explode. O_O <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:40:40 PM): But I dunno. <font color="#a74b5e"><b>Fussbett</b></font> (10:41:24 PM): Yes, I think once you head off to "Raid the Combine Apartments", that would be a little portal. <font color="#a74b5e"><b>Fussbett</b></font> (10:41:31 PM): "LOADING COMBINE APARTMENTS" <font color="#a74b5e"><b>Fussbett</b></font> (10:41:40 PM): And then you arrive just outside the city. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:41:48 PM): Exactly. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:41:58 PM): This "portal" would just be a door of course but it would be marked as one that takes you to an instance. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:42:22 PM): Actually I think the door portal should be the one that goes into the actual apartment, so when it loads you'd be in the front door on floor 1. <font color="#a74b5e"><b>Fussbett</b></font> (10:42:35 PM): Right. Or the classic "talk to John the Hovercraft operator to take you to the front lines" <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:42:35 PM): But the sniper entrance would be a seperate building where you snipe from the windows. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:42:40 PM): Yes. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:42:56 PM): I always though it should be possible to walk to the front lines too. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:43:01 PM): I mean from where the town is to the main combat zone. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:43:14 PM): But less walking would be required especially compared to like Wowcraft. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:43:27 PM): Before you get to lvl 40, there is way way too damn much walking in that game. :( <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:44:15 PM): But anyway at the same time you should be able to have guys transport you to the main combat zones. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:44:24 PM): But in real time. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:44:59 PM): An instance where you are on a convoy of hovercrafts attacking a combine lake or sea outpost would be cool too probably. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:45:54 PM): Or where you're on some ships that head towards a giant rig in the sea, and you fire as you approach (and snipers would come in handy there) and the snipers could stay on the ships and try to pick off enemies as they show up, while the rest of the players go up and raid the place. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:46:02 PM): And maybe plant bombs so everyone has to jump off before it explodes. <font color="#aeb5ff"><b>Juh-howh Cable</b></font> (10:46:20 PM): Either back onto the ship or right into the water (and then climb up a rope ladder on the side of the ship).[/quote]