Forum Overview
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Mischief Maker's Maker's Mark
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Re: Starcom: Unknown Space
[quote name="E. L. Koba"]This was great. My only complaint was that it might have been a little too easy. Or maybe I just stumbled upon an optimal ship design: cram in as many fixed guns as possible, and mount them all pointed to one side so you can circle-strafe with a broadside. Add a few other defensive weapons as you like and as they become unlocked. Still, tho, this is one of my favorite custom ship design systems I've played. I like the heat and adjacent bulkhead systems. The campaign was a perfect length—just long enough so you're working your way through the tech trees, without ever hitting a slog where you've pretty much got it figured out. The exploration is a cool mix of wormholes and jump gates, plus the option to just take a chance on heading out into open space to see what you can find. Something like this is how Starfield should have done space travel Also, it looks amazing. [/quote]