Forum Overview
::
Sigil
::
Re: I never had a 486 growing up.
[quote name="Ice Cream Jonsey"][quote name="Mischief Maker"]My friends all had 486s and raved about this Doom game, but by the time I saved up enough paper route money to buy a computer of my own, it was a Pentium and Quake had already come out[/quote] I mean... Quake looked like shit. Quake still looks like shit. The industry had to make things look like shit so that eventually 3D games could look good, but they were asking us to go from: This: <img src="https://www.mobygames.com/images/promo/original/1469792726-3388775049.jpg"> To this: <img src="https://cdn.wccftech.com/wp-content/uploads/2016/06/Q1-740x463.jpg" width="320"> And from this: <img src="https://www.myabandonware.com/media/screenshots/b/blade-runner-ffw/blade-runner_4.jpg"> To this: <img src="https://cdn2-www.gamerevolution.com/assets/uploads/2018/03/Game-Graphics-Hagrid.jpg"> I could have found a better Doom screenshot and a worse Quake screenshot. I hope you can take as a fact that Quake's graphics was jagged brown sludge and concede the point. [quote]so I have zero nostalgia for cardboard cutout 3d engines and find this whole renaissance with things like Project Warlock and Ion Maiden baffling. I mean I played Dark Forces for the sake of the Star Wars license, but after Jedi Knight came out I never looked back. Overload is a Descent game by the Descent people with Descent music and Descent level design, but running in a modern engine with modern interface improvements and I think it's better than Descent 2. Why on Earth would anyone want to go back to engines where you can't look up and down properly?[/quote] I would have kept playing 2D games forever. I kind of still do, Akane is a 2D game that could have existed in 1996. I don't need a lot of what modern games offer. I hate crafting, I hate skill trees, I think that shit just draws out play time to check a box. I hate the lack of quicksaves. A large portion of the games released since Doom look and play like shit.* I don't need to look up because the simplicity of the controls is a feature! You like shoot 'em ups, it's the same sort of thing, man. I like that new Overload game too, I like new games made by 90s developers. But Romero can't and won't do that. He is still a good designers, some people just like working in an environment they are good in and if people are still interested, then cool. *EDGY TAKE OF THE YEAR[/quote]