Forum Overview
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The Walking Dead
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Syrian Death Squad Simulator 2013
[quote name="Fullofkittens"]<i>The Walking Dead: Assault</i> gets something wrong about zombies that every other zombie game has gotten right, including Plants Vs. Zombies. Here's what the designers apparently didn't know: <i><b>You can't beat zombies by hunting them down and killing them.</b></i> The single most fundamental attribute of zombie horror is that there are unlimited zombies. They will eventually overwhelm you. That's their core trait. Every mission in <i>The Walking Dead: Assault</i> comes down to this: you are in a new area, clear this area of zombies. It has 80 zombies, kill 80 zombies to beat this level. So basically, what we're talking about is 4 armed men who walk into a new part of down and kill all the unarmed civilians that they find there. The "zombies" might as well be villagers or something. They don't need a braaaains motivation to kill you: they need to mob and kill you before you kill them! There's attractors that you can set off to draw zombies (alarms and such); I like to imagine that they are full of clean diapers and bottles of water. The "zombies" run towards them and I mow them down with my machine gun.[/quote]