Forum Overview
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Doom III
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Well...
[quote name="Dr. Gay Science"][quote name="corax"]The main problem with the Doom 3 flashlight is that it doesn't behave like a real flashlight at all. Reflected light should fall off in apparent brightness with the sqare of the distance from the source. At 20 feet, a flashlight should appear only one-fourth as bright as it does at 10 feet. But the D3 flashlight doesn't appear to get dimmer with distance at all, so there's never any sense of peering into the gloom.[/quote] This is clearly a flashlight based on quantum monopoles. Or, maybe, since the lighting is simulated in the engine as it is largely by surface calculations, and not distance, it wasn't technically feasable. That or John Carmack spend too much time on the rocket that will lose the race no matter what. [/quote]