Forum Overview
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Deus Ex: Human Revolution
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Coversation is combat
[quote name="Roop"]This is important, the way these Canadians came up with this, <i>conversation can be combat too!</i> This medium will never be taken seriously until it can do human interaction better. It's all about sprites hitting each other, been that way for thirty years. It's time to grow up. Ebert and other assholes arguing about Art.... I always hated that debate, we had it on OMM and I was bored then. There's artists that are hired, there is sculpting involved in making levels... but NO! Is the the thing itself, as a whole itself, can that be art?! Whatever, asshole. Have you ever made a living as an artist? No? Why are you asking, asshole? Fuck you! And shut the fuck up, fucking Ebert. The better question is, can games be litRAture? Y'know, the way prancy englishman pronounce literature? You can't really take Virginia Woolf's "To the Lighthouse" and make it into a movie. It's basically impossible. Too much goes on in people's head's, and all the action you could show would be boring. People may try, but film just can't capture Steinbeck's "The Sound and the Fury." Same problem, the action is boring, but the best part goes on in the character's heads. Point of view flies all over the place in these novels. Make it a film, there's too much left out. Try it as a play, and fail also, assholes. The dumb public doesn't remember these novels because they can't be movies, but if we just took this conversation system from Deus Ex, and evolved it a bit.... I'd play the game where you don't shoot anybody, instead have to fly between characters minds and manage ideas, and manipulate them. What the damn novels are about! I've been wishing for such a game since the eighties, and I think it at this point it has to be somebody born in the eighties to make it. But this conversation system gives me hope. Once it isn't about some Cyborg, the game might actually have mass-market appeal, even! [/quote]