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The Elder Scrolls V: Skyrim
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Re: What are the essential elements that characterize a role-playing game?
[quote name="Entropy Stew"][quote name="Dana Stevens"]Betrayal at Krondor[/quote] [quote cite="From wikipedia:"]Neal Hallford and Feist's influence Although the game was licensed from Raymond E. Feist, a long held myth was that the text and the story of the game were actually created by Feist himself. Feist states in his afterword to Krondor: The Betrayal that he was busy writing The King's Buccaneer during the game's production and that the plot, text, and new characters were created solely by designers Neal Hallford and John Cutter. Feist did have editorial final say on the game, but most of what Hallford and Cutter created was left intact.[/quote] No wonder, since it wasn't written by Feist himself. -/ES/-[/quote]