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Gamerasutra
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Re: I'd like to see some of those options as well
[quote name="Lizard_King"][quote name="Ice Cream Jonsey"]Not saying these are all "great." Not saying these are all even "good." And obviously, almost none of them approach the quality of an average novel. I <i>am</i> saying it's better than fucking Bloodlines, for Christ's sake. [/quote] Well, I'll respond selectively because honestly I don't remember most games based on the quality of their writing. And I'm not sure if we are rating individual interactions or overall plot. I give Bloodlines a solid 7/10 in the former based on what I tried of a standard playthrough and a 9/10 based on what I played of the Malkavian playthrough. I give it no points for overall plot, because I can't remember it but given that it's White Wolf it's got to be awful. [quote] Fallout[/quote] ?,8/10. Really don't remember. Hubologists seemed very clever when I was 12, probably not so great now. [quote] Wasteland Ultima 6 [/quote] No data [quote] Baldur's Gate Baldur's Gate II[/quote] Really? I found the games mechanically interesting but no more deep than anything the Gold Boxes had offered. I guess the sandboxiness? The party interactions? Some D&D settings give instinctive jaded reactions, and Forgotten Realms is almost all of them in its generic, RA Salvatoreness. [quote] Psychonauts Portal[/quote] Yes. That's a solid 2 I think most can agree with. [quote]Spellcasting 101: Sorcerers Get All The Girls Ultima 7 Deus Ex Arena Crusader: No Remorse Sam & Max Hit the Road The Space Bar[/quote] No data, at least not that I can recall. [quote] Morrowind[/quote] You've got to be kidding. Are you rating on the strength of sheer quantity of writing? There was not a single memorable line or plot related experience in the game that has stayed with me. I spent more time with the building set than the game itself, in the end, and that was worth the price of admission. But simply being nostalgic about it thanks to Oblivion being shit is not enough. [quote]The Circuit's Edge Shadows Over Riva Snatcher Blade Runner[/quote] No data [quote] No One Lives Forever[/quote] Maybe? I remember having a good time, but my threshold for humor in games was pretty low. [quote] Oblivion[/quote] You've got to be shitting me. [quote] Daggerfall[/quote] Did not play it until Morrowind released. If you could count the skeleton's scream as a writing achievement, I give it a solid 8/10. [quote] Fallout 3[/quote] 8/10, 4/10. To Bethesda's credit it's their best writing I've experienced, but everything they did with the main story was not good, no matter how many times Rob Roy ran me through it. In a setting they'd filled with compelling factions and the appearance of important choices...they gave us an empty water chip rehash plot with stupid alternatives, horrible villains, and some great setpieces that I don't think we can pin on the writing. [quote]Grand Theft Auto 4[/quote] 8/10, 3/10. I need to make lots of money so that when I make lots of money I can keep my job as a thug for hire. I will spice up that occupation with one good bank heist and an endless series of capers designed by people doing an homage to the Batman TV series villains. [quote] Grand Theft Auto 3[/quote] This had writing? [quote] Grand Theft Auto Vice City[/quote] I seem to recall liking it but nothing memorable. [quote] Freedom Force Star Trek: Judgment Rites Star Trek: 25th Anniversary Star Trek: A Final Unity The Pawn Guild of Thieves Knight Orc Corruption annnnnnnnnnnnd Jinxter (possibly the best-written game of all-time)[/quote] No idea. [quote] Gabriel Knight[/quote] ?, 8/10. I liked the first one enough to endure the second, and it had some damned fine storytelling despite obstructing it with a shitty sierra item hunt. Don't remember the moment-to-moment. [quote] Who the fuck lets that through? Who the fuck looks at the xml for the script, turned in by some jelly-assed fucking RETARD and says, "Oh, perfect - yeah, you really nailed it, glad we went to a third revision there, whew!" Much like the rest of the game, nobody FUCKING GAVE A SHIT. The building housing the creators of this game was a romper room for malformed, socially-maladjusted troglodytes. The best thing Activision could have done in its corporate history, besides creating the very industry of third-party software, would have been to lock the exits and light the place on fire instead of pay the last milestone. Maybe these guys can make a strong comeback and merchandise Share Bears or something, though. (All this being said, it's better than Mass Effect.)[/quote] I guess I just remember the good lines more than the bad. I do think the Malkavian playthrough was an interesting experiment in replayability through writing choices, but maybe I was even more deluded in my foolish youth. I really did get a kick out of most of the conversations, and I liked how they reacted to you. I don't recall having faces respond to me like that in a game before that, but I didn't really spend any time with it until a major computer upgrade so maybe there were droves of similar things out at the same time. I hated the gameplay, so it had to be something else, right? Mostly I'm just glad I didn't have to read yet another post about goddamned Planescape, even if I had to rig the results. [/quote]