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by Zsenitan 02/15/2009, 4:28pm PST |
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I have been playing Atlantica Online for a couple of days now, and it's pretty good for a free MMORPG. Overall, the game is Guild Wars + Disgaea minus the complexities of both.
Pros:
* Clearly this is a game designed by people who have played billions of hours on MMOs, and who consequently know what they are tired of. Even without any micropayments, you get a party of mercs, the ability to auto-run to NPCs or quest locations to complete or turn in quests, and not very much grindan at all. I cannot prate enough about how great auto-run is.
* Towns are surreally efficient: rather than running from building to building, you're presented with a menu of buildings! And you can access everything you came to town for without walking a step.
* Battle system is extremely fresh: like a cross between Disgaea and classic Final Fantasy, it is turn-based and sensitive to your decisions. there are plenty of strategical decisions to make and not a lot of auto-shotting.
* (So far, though I can't believe that this would persist) no random battles, no need to avoid monsters. All battles happen at your volition. Run anywhere you like.
* Rich socialization in game, including many types of PVP and group PVE, quiz rooms (!), mentoring system, and a "nub mode" tab that encourages high level players to donate to low-level players (I have received a ton of free lawts because of this.)
Not Really Pros Or Cons But Worth Mentioning:
* The cash shop is kind of hilarious: it sells things that you are going to miss as a competent MMO player - licenses allowing you to teleport, licenses allowing you to fight battles automatically, etc. Along with high-powered goodies, but that's not where the meat of the sales are.
* Full of AZN.
* Turn off "battle camera effect" as soon as you possibly can.
Cons:
* Can't jump, swim, fall off of ledges. I hated this in Guild Wars and I hate it here.
* A shocking amount of lawts and levelling is random - you drink a potion that exchanges on-level "bonus points" for a random stat increase (of course you can pay for potions that undo an inefficient stat increase), you open trunks of equipment to receive a random piece of weapony or armor. Although the randomization sticks to what you have in your party (i.e. if you don't have anyone who uses bows, you will not get a bow on a random draw,) you may wait a long time before getting weapons for your main character.
* Crafting system is stupendously involved and time-consuming.
* Mandatory PVP at level 30 and over.
* Game appears to attract people too stupid to play WoW.
* Server lag is occasionally ugly; I have to re-log once an hour or so.
* As with all Azn MMORPGs, turning the graphics up will induce excessive lag for reasons that must be mythical entirely. |
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