Forum Overview :: Resident Evil 4
 
Spent some more time with the second scenario "Shanty Town" by Lizard_King 12/20/2008, 9:18pm PST
Times Sheva died: 0. I tried stripping her of all other weapons beside her pistol, then giving her all of the pistol ammo while I happily machine gunned away. She was a little trigger happy, but did an excellent job in the sections we were separated, giving me just enough time to do my part. She did not seem as useful in the parts where we were together, but a part of that is my "run like hell" approach to zombie management. Definitely not a hindrance, though.

On a side note, Chainsaw Guys are real sons of bitches. 3 barrels and 50-60mg rounds, plus one melee qt attack, and no signs of imminent death. I had to leave at that point so it may have been right on the edge of dying, but if that's what average minor bosses are going to take, it should be a hell of a time. Hopefully once weapon upgrades enter the picture, it will be more of a manageable situation.

Also, zombies definitely have some pathing issues still. Not that I'm ungrateful for the opportunity to get some easy headshots (and I hope they never get rid of the cheap shot through a window at a zombie standing still), but the first scenario showed much stronger evidence of the chaotic direction the game was supposed to have, with the wall destruction and the aggressive pursuers.
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Xbox360 demo by Fussbett 12/10/2008, 9:30am PST NEW
    Did anyone try this yet? by Worm 12/11/2008, 7:59pm PST NEW
        Re: Did anyone try this yet? by Lizard_King 12/11/2008, 9:29pm PST NEW
            Ashley was the exact comparison I was making by Worm 12/12/2008, 7:30am PST NEW
                It's like we played completely different demos by Lizard_King 12/12/2008, 8:27am PST NEW
                    Can I give her orders or something? "stay here" "stay here" "stay here" "stay he by Worm 12/12/2008, 9:57am PST NEW
                        Spent some more time with the second scenario "Shanty Town" by Lizard_King 12/20/2008, 9:18pm PST NEW
                            Maybe I flipped my controller prematurely here. NT by Worm 12/20/2008, 9:24pm PST NEW
                                Attaboy NT by Lizard_King 12/21/2008, 10:21pm PST NEW
                            Chainsaw guy by Lizard_King 12/31/2008, 9:51am PST NEW
                                I assumed he was unkillable for the demo. NT by Fussbett 12/31/2008, 9:55am PST NEW
                                    Apparently not by Lizard_King 12/31/2008, 10:41am PST NEW
                                        shoot their legs NT by Weyoun Voidbringer 12/31/2008, 11:28am PST NEW
                                        I used the SMG exclusively as a boss killer in RE4. NT by Mischief Maker 12/31/2008, 11:48am PST NEW
                                            deagle deagle deagle deagle... I mean, borkin butterfly by Weyoun Voidbringer 12/31/2008, 11:50am PST NEW
                                            Goes to show by Lizard_King 12/31/2008, 1:47pm PST NEW
                                                The minethrower's main advantage is that it is hilarious NT by Mischief Maker 12/31/2008, 2:06pm PST NEW
                                                I figure why not use the SMG, it's not like the ammo's good for anything else. NT by Jerry Whorebach 12/31/2008, 3:40pm PST NEW
                                                    I sold all the ammo, because I am addicted to min/maxing. NT by Lizard_King 01/01/2009, 11:05am PST NEW
                                                        well the ammo takes up space so if you arent using the gun you might as well NT by Weyoun Voidbringer 01/01/2009, 11:36am PST NEW
                                Excellent by Lizard_King 01/01/2009, 10:46am PST NEW
 
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