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by Worm 10/11/2008, 12:25pm PDT |
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It really even puts Yakuza 1's random turn into compete bullshit to shame. Certain enemy types are just done so badly, like the Chinese assassins in one mission do those little jump and kick twice moves and each hit takes about a tenth of my health bar, and they somersault dodge on most hits and all their attacks interrupt, stagger you, and make you drop your weapon. So there's really nothing to do but constantly have your inventory stuffed with shit after the game crosses this bridge. |
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Yakuza 2 releases tomorrow! Hot fucking damn! by Last 09/09/2008, 10:26am PDT 
Glad to see I'm not the only one PUMPED! by Worm 09/09/2008, 10:51am PDT 
Blackcats did away with invites. by bink 09/09/2008, 5:10pm PDT 
No invites. The best collection of games that no one can access! by Worm 09/09/2008, 10:46pm PDT 
A woman gets slapped right in the intro, continuing in a proud tradition! NT by Worm 09/13/2008, 11:52am PDT 
the intro is still going, wow! NT by Worm 09/13/2008, 12:11pm PDT 
Yakuza 2 mini review by Last 09/14/2008, 1:37pm PDT 
Did you get to manage the cabaret club yet? by Worm 09/15/2008, 5:19pm PDT 
Not yet, I hear it's hard? by Last 09/15/2008, 5:28pm PDT 
It's pretty awesome, I'd put it between the Fighter's Keep and Mage's Tower. by Worm 09/15/2008, 8:58pm PDT 
Any advice on the golf challenge? by Last 09/16/2008, 12:44pm PDT 
So are your lives measured in fingers? NT by Mischief Maker 09/16/2008, 12:50pm PDT 
I got 700 on the golf challenge five times this morning - *kills self* by Last 09/17/2008, 12:17pm PDT 
The combat really takes a turn toward absolute shit latter on. by Worm 10/11/2008, 12:25pm PDT 
YES YES YES I WILL SWITCH TO FUCKING EASY OKAY SHUT UP? NT by Worm 10/11/2008, 12:30pm PDT 
Oh hey, it only switches for the single battle and goes back! by Worm 10/11/2008, 12:51pm PDT 
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