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by Lizard_King 05/01/2008, 10:54pm PDT |
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Suitcase upgrades: first priority
Key Weapon purchases (Red 9 pistol, combat shotgun, semiautomatic rifle, and broken butterfly (although you can find it if you are a little patient) for me)
THEN upgrades, and only to weapons you intend to keep until the end. This ridiculous FAQ explains every last detail of the weapons, with the key part being the "ultimate" upgrade and the availability/chapter. You don't need to be stingy with them on a normal playthrough, or even really on the marginally harder professional. But I can't stand not getting the max possible.
Maps are ok the first time if you are not into shooting everything that can be shot and panning around every room you walk into, but I never used them.
The wii, as you noted, makes kneecapping and blinding (the kind that makes them stagger around in pain) easy. Especially with lone enemies or small groups, the single shot, kick, then furious wii shaking for the autostab works really well. Really well.
Also, keep track of items that combine before you sell them. Everything from beer steins to crowns has parts if the description says so, and sometimes the difference between selling them separately and together can be quite a bit.
Kill every bird. Shoot down every nest. Use a grenade on that one big group of birds, but usually if you just stand far enough away a single bullet won't scare off the others.
Stab beartraps and boxes (easy with the wii autostab). Double stab boxes due to snakes, it's a lot easier than getting bit and then chasing them around the room waiting for the collision detection to let you kill them.
The Wii makes the merchant shooting galleries into easy money. You need to play 6x at each difficulty level for each reward.
Also, the load screens work as a handy checkpoint system (they are where you will reload if you fuck something up, don't die, and go back to the last continue (as opposed to reloading). This came in real handy on my last playthrough on professional, and on the Ada missions which are a little less forgiving of error.
Assignment Ada: pick up the samples *after* you kill everything.
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WE used for $27, disc scratched all to fuck but so far it works by Grumah 05/01/2008, 10:20pm PDT 
Ammunition and cash doesn't get tight until the Castle and doesn't get better NT by Fortinbras 05/01/2008, 10:27pm PDT 
Things by Lizard_King 05/01/2008, 10:54pm PDT 
We finished this game like 3 times on the gamecube already. by Creexuls, a monster >:3 05/02/2008, 2:17am PDT 
I figured as much by Lizard_King 05/02/2008, 7:43am PDT 
This was never mentioned about RE4 (RE$). by Creexuls, a monster >:3 05/02/2008, 3:57am PDT 
shit is so cash bro (GET OFF THE GODDAMN PHONE) NT by Grumah 05/03/2008, 4:31am PDT 
when I got to the 2 paths, I did the gigante and then went back for the other by Grumah 05/04/2008, 6:25am PDT 
Re: when I got to the 2 paths, I did the gigante and then went back for the othe by Lizard_King 05/04/2008, 8:54am PDT 
the mine thrower and the target shooting range minigaem by Grumah 05/04/2008, 11:33pm PDT 
Don't get the extra upgrade for the minethrower by Mischief Maker 05/04/2008, 11:58pm PDT 
would that be the final super upgrade? NT by Grumah 05/05/2008, 12:08am PDT 
http://www.gamefaqs.com/console/wii/file/938877/35441 NT by Grumah 05/05/2008, 12:36am PDT 
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