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Sierra Alum Al Lowe Agrees with Robert Williams on Death of Adventure Games by Fussbett 02/15/2008, 4:17am PST
The very popular 1999 OMM piece about Roberta Williams saying that poor "average" people ruined computer games with their averageness.

The 2008 interview with Al Lowe (Leisure Suit Larry, Space Quest, Police Quest) where he explains why he's now unemployable.

RPS: I’ve noticed that we seem to have lost our patience with puzzles. Developers seem to be frightened of a player getting stuck. Why do you think this happened?

AL: I have a definite thought on this. I hesitate to share it as I don’t want it to come out sounding the wrong way, but I believe that in the early 80s, you had to be ridiculously determined just to make those damned computers work. It was near impossible. Set high mem. Deal with QEMM. Customize boot up settings. Hell, I had a whole subdirectory full of autoexec.bat and config.sys files…

RPS: [Large groan as the hideous memories came flooding back]

AL: … I would save off the current pair of files into a subdirectory and copy up another pair so I reboot, all just to run a game. I probably had ten different set-ups. Just geeky shit like that drove people crazy. So puzzle solving was a requirement just to get the damned things to work. And therefore puzzle solving in games fell right into place. It’s what you were already doing. And the parser? It was just like the DOS prompt. You got a flashing cursor and that’s all. If you didn’t know what to type, you had to try things until something worked. Our games were that way. The cursor would flash and you’d think, “What am I supposed to do now?” I remember a conversation once where we speculated, “Won’t it be wonderful when 10% of American households have a computer? Think how great sales will be?” Well, now it’s well over 50% and the people that we added aren’t the people who subscribe to Games Magazine, or solve New York Times crossword puzzles, or watch PBS or BBC America. They’re the people who watch Fox! Their demands for entertainment didn’t include slapping your forehead over and over while you tried to figure out what to do next. They wanted some action… and wanted it now!


Why can't we go back to the great forehead slapping gameplay of olde?
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Sierra Alum Al Lowe Agrees with Robert Williams on Death of Adventure Games by Fussbett 02/15/2008, 4:17am PST NEW
    Which one is she by Vested Id 02/15/2008, 4:36am PST NEW
        Go with your head. (PS: I love the masking job they did on the cover. Wagon wh NT by Fussbett 02/15/2008, 9:34am PST NEW
            wagon whores, olde timey sluts, so hot for granpa to ogal NT by Jerry Whorebach 02/15/2008, 3:45pm PST NEW
    so fox is better than pbs/cnn NT by Grumah 02/15/2008, 9:30pm PST NEW
 
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