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by The Emperor 08/06/2007, 10:11pm PDT |
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Grumah wrote:
FABIO wrote:
Bodybag wrote:
Balance-wise, it would seem that the addition of an air /&/ ground unit would encourage the other player to stop relying on one kekekekekey tactic, which is something I've heard anectdotally or personally witnessed you complaining about like only a million billion times.
Aside from never complaining about single unit spamming in Starcraft, I'm not sure how an "all in one" unit counts as moving away from that.
INDEED. Even the unit information page basically admits it: "Full-scale raids by viking squadrons can inflict devastating damage and are very problematic to counter. In order to defeat vikings, the enemy needs to bring a strong ground and air force to bear."
YUO ARE RAEPD. I guess the goliath unit is gone now? Or is there still a use for an anti-air ground vehicle? Also: guess what about the assault marines I MEAN REAPERS:
"For tougher targets, reapers are often equipped with the dangerously unstable deuterium-eight demolition device, or D-8 charges, as they are commonly known. These can be thrown a short distance and will detonate after an equally short delay."
BETTER NOT CALL THEM MELTA BOMBS, WHAT OTHER MADE UP NAME CAN WE CALL THIS RIPOFF FROM WH40K?(
The walking mech thing is just the Tau broadside suit from Dark Crusade, right down to the immobile shoulder cannon deployment (do they need 2 siege tanks?). They didn't even bother coming up with a new name for it and stuck to railguns. |
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