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by Jerry Whorebach 07/24/2006, 11:27pm PDT |
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On May 30th, I wrote:
All this has certainly occurred to you guys at AGRFAG Ent. and I'm
sure by now one of your designers has come up with what he assures you
is an ingenious method of combining meaningful self-expression with
the ease of falling off a log. Well, just in case that SOMEHOW doesn't
work out for you, here's my proposal:
Remember that old Taito coin-op puzzle game, Super Qix? You had to
draw boxes with your cursor to uncover an image, while trying not to
touch the enemies that bounced around the covered portion. The more
picture you uncovered, the less covered space the enemies had to
traverse, and the more difficult it became to avoid them. A stage
ended once you had uncovered a specific percentage of the image, with
each stage requiring a higher percentage to finish.
I would be willing and able, on short notice, to produce an
unauthorized clone of Super Qix. I would of course replace the
backgrounds with Bob's paintings, the player's cursor with Bob's head,
and the enemies with whatever meaty growths characterize lymphoma. At
this point you're probably already writing my e-mail address on a
sheet of paper and labeling that paper "Plan B" so I'll go ahead and
answer your first two questions now: yes, I do speak Spanish and no, I
am not a narc.
Less than one week (!) after they banned me, AGRFAG wrote:
We plan to have a group of mini-games for the Bob Ross Game, some
multiplayer, some not.
What we'd like to know from all of you, is what do you think would be
appropriate for a mini-game for the Bob Ross Game?
We want all of the games to be painting-related either loosely or
fully, depending on the game.
We're thinking casual-type games, as well as being like retro arcade
games from 1982 with a Bob Ross feel.
It's open season, let's hear what everyone has on their minds!
-Joseph
It kind of makes me sick to learn that my troll fatally backfired and ended up saving their misguided attempt at a game :( |
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