Forum Overview :: Half-Life II ???
 
Oh I forgot to read that and say anything about it. :( by Creexul :( 06/05/2006, 8:12pm PDT
The game starts in a featureless hallway and then shunts you right into one of these cars. It did not instill confidence. In an inversion of expectations, the overall design actually gets stronger as you proceed through the game. I don't know how many people finish the games they buy, I would suggest less than one hundred percent, but I imagine that number increases as the playtime approaches four hours. In fact, it's a crucial part of the business model: you can't have a cliffhanger if the player never actually hangs from the cliff.

Ultimately, I found myself enjoying it - sometimes even without irony! Just keep telling yourself: "radio drama, pulp serial, they are evil, and I am the opposite."


The most unhelpful mini review ever written? Thanks arcade of locations containing TEH funay.
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Webcomics of the world, lend me your plot! by Creexul :( 06/04/2006, 12:49pm PDT NEW
    Scott Ramsoomair must have amnesia by Someone Vaguely Mean 06/05/2006, 8:28am PDT NEW
        Re: Scott Ramsoomair must have amnesia by Someone Vaguely Mean 06/05/2006, 8:29am PDT NEW
            Looks like the funny arcade guys suddenly felt guilty. by Creexul :( 06/05/2006, 8:09pm PDT NEW
                Oh I forgot to read that and say anything about it. :( by Creexul :( 06/05/2006, 8:12pm PDT NEW
                    Re: Oh I forgot to read that and say anything about it. :( by Ice Cream Jonsey 06/05/2006, 9:07pm PDT NEW
                The thrilling conclusion. by Creexul :( 06/07/2006, 12:20pm PDT NEW
    Looks like PA has moved on. by Creexul :( 06/10/2006, 4:01pm PDT NEW
        Short review! Is it zany? Is it Japanese? by Worm 06/11/2006, 3:11am PDT NEW
 
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