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Forum Overview
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-=|DEViANCE|=- presents FarCry
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by Fussbett 03/28/2006, 5:48pm PST |
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http://www.gametrailers.com/player.php?id=9851&pl=game&type=wmv
So far so good!
Crysis will introduce concepts such as bendable and destructible foliage, which doesn't sound like much, but when you see it in action it can change the way you play the game. Yerli said that in the past, plants in games were used only as cover, and they were always static and unchanging. But in Crysis, if an enemy is hiding in tall grasses, you'll see the vegetation bend and sway, which means that you can now read the terrain to try to detect enemies. In the trailer, we saw heavy gunfire cut down a tree, and the trunk fell over realistically, which illustrates some of the realistic physics in the game. Yerli said that they've seen trees fall over and crush enemies standing in the wrong spot.
I'm in!
Yet Crysis promises to be far more than Far Cry with a better graphics engine. Yerli explained that the company learned many lessons about gameplay with Far Cry. As an example, he cited the introduction of mutants into Far Cry's story about halfway through the game. Up until that point, Far Cry was an intelligent shooter that let you approach the game however you wanted to. You could skulk around in the jungle, sneaking past guys. Or you could take down an armed camp using your own tactics. Once the mutants were introduced, however, Yerli said that the gameplay switched to being "reactive," just like pretty much every other shooter on the market. In other words, a bad guy suddenly appears, and you have to shoot him quickly. Obviously, the nonlinear approach was better, and so the company learned its lesson.
I actually liked how half-way through the game, it drastically changed. Then later still the mutants-versus-mercs scenes offered a third variation on the gameplay. People complain too much. |
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Will the follow-up to FarCry be awesome? by Fussbett 03/28/2006, 5:48pm PST 
Re: Will the follow-up to FarCry be awesome? by Green Beret 03/29/2006, 2:06pm PST 
Re: Will the follow-up to FarCry be awesome? by motherfuckerfoodeater 03/29/2006, 2:18pm PST 
Re: Will the follow-up to FarCry be awesome? by Fussbett 03/29/2006, 3:38pm PST 
I think maybe he was trying to start us all saying our favorite way to play. NT by Fullofkittens 03/29/2006, 5:06pm PST 
Oh, then my answer is "I AGREE!" NT by Fussbett 03/29/2006, 5:34pm PST 
Farcry improvement by Flavio 03/29/2006, 8:48pm PST 
I can get behind that. NT by Fussbett 03/29/2006, 11:32pm PST 
Re: Will the follow-up to FarCry be awesome? by Fussbett 06/07/2006, 5:49pm PDT 
JESUS FUCK NT by Entropy Stew 06/07/2006, 5:53pm PDT 
JESUS CRYST NT by Ice Cream Jonsey 06/07/2006, 8:21pm PDT 
Sweet Dan Brown's Descendant of The Baby Jesus NT by Fullofkittens 06/07/2006, 9:15pm PDT 
The grass :( NT by Johnny Merzbow 06/07/2006, 9:20pm PDT 
The blocks of wood are too blocky NT by Quentin Beck 06/07/2006, 10:34pm PDT 
Yeah, and now think about how that shack is going to look by motherfuckerfoodeater 06/08/2006, 1:13am PDT 
Here's a version where the bandwidth isn't busted. by Fussbett 06/08/2006, 6:12pm PDT 
If this game were a human being by Someone Vaguely Mean 06/08/2006, 11:06pm PDT 
Re: If this game were a human being by Someone Vaguely Helpful 06/08/2006, 11:32pm PDT 
That is some nice detail work by Someone Vaguely Mean 06/09/2006, 3:19am PDT 
I have concerns. by Fussbett 09/04/2006, 6:39pm PDT 
Maybe the plot is from "Cat's Cradle." NT by Fullofkittens 09/04/2006, 9:30pm PDT 
The aliens use freeze beam attacks. NT by Creexul :( 09/04/2006, 9:32pm PDT 
Most of the ways you will kill those soldiers will be in slide-show presentation by I need clarification 09/05/2006, 12:57am PDT 
Bad news. I guess I'll just have to play GoW2 instead. by Fussbett 09/05/2006, 1:08am PDT 
GAMEPLAY VIDEO (uh oh) by Fussbett 01/12/2007, 10:25pm PST 
You're going to need a DirectX 50 card for this by Bodybag 03/09/2007, 4:43am PST 
Also: "Predator" tree-shooting technology. NT by motherfuckerfoodeater 03/09/2007, 8:57am PST 
I need a towel NT by Entropy Stew 03/09/2007, 9:08am PST 
After the nuke shockwave, I liked the character animation mixing the best. NT by Fussbett 03/09/2007, 10:30am PST 
Also: why is "volumetric lighting" now called "lightbeams"? NT by Fussbett 03/09/2007, 10:33am PST 
Because (PSH) nowadays every 3D engine does volumetric lighting. by Bodybag 03/09/2007, 2:08pm PST 
Also they are beams of light. NT by Jhoh Cable o_O 03/09/2007, 2:40pm PST 
I'm not looking forward to playing this. by Jhoh Cable o_O 03/09/2007, 11:39am PST 
Re: I'm not looking forward to playing this. by laudablepuss 03/09/2007, 3:51pm PST 
HOW COULD YOU YOU AREN'T EVEN HYOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO NT by Jhoh Cable o_O 03/09/2007, 4:54pm PST 
Editor demo video by Fussbett 03/12/2007, 3:09am PDT 
The follow-up to FarCry WILL be awesome. But it will be Far Cry 2 ?!?!? by Fussbett 09/16/2007, 5:49am PDT 
Whatever of Africa is left after RE5, you can burn to the ground in Farcry 2. NT by Jhoh Clbbl O_____O 09/16/2007, 6:33am PDT 
Re: The follow-up to FarCry WILL be awesome. But it will be Far Cry 2 ?!?!? by Grumah 09/16/2007, 3:29pm PDT 
This trailer is an OUTRAGE by PC Gamer Staffer 09/16/2007, 3:41pm PDT 
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