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Fire Emblem: The Sacred Stones (GBA) by Daverd 06/09/2005, 7:54pm PDT
I played a few maps and got pretty bored with it already. Gameplay is exactly the same as a previous Fire Emblem GBA game I played. That is to say it's also exactly like Advance Wars, but with retarded rock-paper-scissors style combat and permanent death (meaning you reset the game if you lose a unit). The plot is also just as bad (read: one-dimensional) as in the previous Fire Emblem. I don't know why tactics games since FFT have had such a hard time making an entertaining plot. But I digress. This game sucks.
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Fire Emblem: The Sacred Stones (GBA) by Daverd 06/09/2005, 7:54pm PDT NEW
 
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