Forum Overview :: Death Threats
 
Indeed by Mischief Maker 05/18/2005, 9:56pm PDT
It was my first game and it was lost from the start for 3 reasons:

1. The garage I thought my missile tank was hidden in had a window I overlooked. Once it got into range he direct redlined the living hell out of it. I was lucky to get the missile off that I did. Losing the missile tank seriously screwed with my ability to soften him up.

2. I thought the light area around units was their line-of-sight. I thought I had that initial force of Exterminators out of sight but not only did he see them, one of them took a shot right in the back. Ditto for the missile tank that I thought I was sneakily moving into position.

3. Because of the LOS issue, half my forces were engaging from the get go while the other half was still moving into position. His entire firepower verses only half my firepower at a time. I deployed in 2 main groups because I was expecting his forces to be split. Once he got a bead on the first half I should have run them into cover inaccessable to his AIs.


BUT those two deaths resulted from a chain death reaction, the main weakness of the AI herd. Once their health gets seriously low, they turn into a free bomb for you. If they deploy far enough apart to avoid the explosion, they lose the mutual healing benefit of the herd and can be killxored individually.
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Beaten like a GIRL! by FABIO 05/18/2005, 5:21pm PDT NEW
    pwn3d NT by n00b 05/18/2005, 8:31pm PDT NEW
        Indeed by Mischief Maker 05/18/2005, 9:56pm PDT NEW
            You can hit 'v' to see a unit's line of sight NT by FABIO 05/18/2005, 11:15pm PDT NEW
    fahbs: awful vs. computer AI, 1337 vs. actual humans. by Bill Dungsroman 05/19/2005, 12:50am PDT NEW
        not every game lets you keep rerolling until you get all 18's :( NT by FABIO 05/19/2005, 2:14am PDT NEW
    Aw, it's just FABs by Mischief Maker 05/20/2005, 3:42pm PDT NEW
        It's not being marines :( by FABIO 05/20/2005, 4:09pm PDT NEW
            Re: It's not being marines :( by ooh 05/20/2005, 4:17pm PDT NEW
 
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