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Crossposting! by Entropy Stew 06/30/2003, 5:57pm PDT
Since I'm not paying Lowtax's bills, I'll stick this here.

Ajaarg, lucid SA fag, wrote:

The problem is abstract versus direct representation. Traditional CRPGs and pen and paper RPGs represent things abstractly because they have to. How much graphical representation can an ASCII game have? As graphics improve, the need for such abstract representation decreases and degrades the game. Look at NWN: the engine has the capability of directly representing every single swing, blow, dodge, block, and parry, but doesn't because it is held back by the abstractions of the D20 system.

The case is even worse in a first person game where every action you take is *DIRECTLY* represented in front of you. When you shoot something, you don't tell your 'avatar' to do it from a 3rd person isometric perspective; you're there right behind the gun controlling the aim yourself. SS2 used abstract methods to display this: higher skill levels would somehow mean more damage with a gun, and no skill at all meant you couldn't even pick up the gun. Deus ex walked the line a little more carefully, letting you use a gun untrained but not well (shaky zoom on a sniper rifle, for example).

Furthermore, the more abstract the system (like SS2's) the farther from representing reality it is. See the whole "unable to use an unskilled weapon without cybermodules" thing again. In both SS2 and DX2's case, the progression is much different from "do this activity, gain skill in said activity." You could concievably use the sniper rifle on every person in the game and never upgrade rifle skills, for example. There are other (better) ways to provide rewards in games than arbitrary experience points. It's a cludge, and a cludge that's becoming way too important in modern RPGs.

RPG systems are becoming little games in and of themselves, and less important than the ACTUAL game underneath. RPGs have essentially become meta-developmental (I made this word up): it's development for development, and not the game underneath. The biggest barrier to playing a new RPG is learning its particular abstract system, and that's why RPGs with common systems sell well (AD&D, Squaresoft). The stronger the conceptual break between the RPG system and the game underneath, the more abstract it is going to be. If you ask me, RPGs need to move away from abstractions entirely now that the need for them has vanished, for the most part. Quest for Glory's stat system is near perfect: There are no levels, no starting attributes, and no other abstractions. Just a numerical representation of every skill, and every action you take directly affects one or more of them. The next move would be to hide these numbers entirely and display the change graphically (like, I hope, Fable will). Video games make money but they're still a niche, RPGs doubly so, for good reason: the meta-developmental stat systems serve as a block for the RPG's real purpose in life, to allow the player to become even more immersed into the game by being able to change the way he or she plays the game.

But I digress, that's another thread. Returning to FPS/RPG hybrids, if there's a strong conceptual break between the stat system and the game's direct representation of it, the weaker the and more inaccessible the game will be. Thats why Deus Ex outsold SS2 by a wide margin. It was just too inaccessible to non-RPGers, and many RPGers either wouldn't take to the arbitrary skill system or the first person shooter elements (which were quite difficult). Deus Ex bridged the gap a little better, making a skill system that maintained at least a modicum of rationality and plausibility. It's still pretty inaccessible, but it is at least more so than SS2.

And why should anyone care what non-RPGers think? Both games blur genres. Neither are pure RPGs. That alone should mean that other demographics matter. RPG gamers are a decidedly niche group, and limiting that number even more limits sales. Maybe we wouldn't have to moan about the lack of a third system shock if SS2 hadn't had such an arbitraray stat system.


I think the biggest problem with the whole verisimilitude-uber-alles! approach is that you lose the accomplishment-feedback-loop of "the ding". That's levelling, son. For many, this little joyous sound is enough to addict them for untold amounts of time (EQ, Diablo 2, etc.). A gradual buildup of something doesn't have the same effect as a noticable/drastic increase. My favorite RPG skill system ever is from Fallout because those perks are just so damn good.

The other problem is the law of leaky abstractions. That article may be about programming, but it also applies to any other sort of interface. You can't can't abstract away complexity without losing something in the process. Take the "how can I represent this sword is slightly better than this other sword without using stats" argument raised somewhere in this John Spencer Queers Explosion of a subthread. How do you abstract a number without using a number? Roman numerals! OK, not really, but you get the idea. The abstractions get even more leaky with vague concepts like elemental weaknesses, level/stat restrictions, etc. Being that I like fine-grained knowledge of what the fuck is going on, I'll choose the stat instead of the vague connotation. Not Knowing doesn't balance the fun gain of more immersion in my case, and in a lot of other peoples.

-/ES/-
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SS2 review linked in GG forum by Roop Dirump 06/30/2003, 1:50pm PDT NEW
    see also: SA Games forum by whydirt, caltrops braintrust 06/30/2003, 3:21pm PDT NEW
        Hey, we can read SA forums for free now. by Fussbett 06/30/2003, 3:31pm PDT NEW
            Re: Hey, we can read SA forums for free now. by FoK 06/30/2003, 3:55pm PDT NEW
                Re: Hey, we can read SA forums for free now. by whydirt, caltrops braintrust 06/30/2003, 3:58pm PDT NEW
                    Re: Hey, we can read SA forums for free now. by Bill Dungsroman 06/30/2003, 5:16pm PDT NEW
                        Re: Hey, we can read SA forums for free now. by Jhoh Creexul 07/01/2003, 1:27am PDT NEW
            Re: Hey, we can read SA forums for free now. by Jhoh Creexul 07/01/2003, 1:21am PDT NEW
            Heh by Senor Barborito 07/01/2003, 6:39am PDT NEW
                Oh, btw by Senor Barborito 07/01/2003, 7:06am PDT NEW
                Re: Heh by Fussbett 07/01/2003, 12:54pm PDT NEW
                    Re: Heh by Senor Barborito 07/01/2003, 1:54pm PDT NEW
                        n/f unless you CHOW ME ZE PAPERSS by Bill Dungsroman 07/01/2003, 2:06pm PDT NEW
                            Re: n/f unless you CHOW ME ZE PAPERSS by Forensic 07/02/2003, 5:02pm PDT NEW
                        Re: Heh by whydirt, caltrops braintrust 07/01/2003, 2:25pm PDT NEW
                            Libel and slander, specifically NT by Senor Barborito 07/01/2003, 2:28pm PDT NEW
                                Oh, you lovable nubar! by Fussbett 07/01/2003, 5:40pm PDT NEW
                                    Tell Vag I said thanks. NT by Senor Barborito 07/01/2003, 6:05pm PDT NEW
                                        I don't get that, but I'll assume it's an insult. :( NT by Fussbett 07/01/2003, 6:17pm PDT NEW
                                            YOU'RE GENTLY TOUCHED! NT by Bill Dungsroman 07/02/2003, 12:20pm PDT NEW
                                    Your information is incomplete, btw by Senor Barborito 07/01/2003, 7:29pm PDT NEW
                                        Well that proves something, I guess. by Fussbett 07/01/2003, 8:27pm PDT NEW
                                            Re: Well that proves something, I guess. by FoK 07/01/2003, 9:17pm PDT NEW
                                                Re: Well that proves something, I guess. by Chairman Mao 07/01/2003, 9:32pm PDT NEW
                                                    There is that, and only that, in our favor, yeah. by Senor Barborito 07/01/2003, 9:47pm PDT NEW
                                                    You're absolutely right. by Lizard_King 07/02/2003, 11:49pm PDT NEW
                                                Re: Well that proves something, I guess. by Senor Barborito 07/01/2003, 9:44pm PDT NEW
                                                Animal Crossing Yakuza by Fussbett 07/02/2003, 12:45am PDT NEW
                                                    The one exception to this whole Libel/Defamation/Satire thing by Roop Dirump 07/02/2003, 3:50am PDT NEW
                                                        Re: The one exception to this whole Libel/Defamation/Satire thing by Bill Dungsroman 07/02/2003, 12:20pm PDT NEW
        Crossposting! by Entropy Stew 06/30/2003, 5:57pm PDT NEW
            Re: Crossposting! by whydirt, caltrops braintrust 06/30/2003, 6:04pm PDT NEW
            Re: Crossposting! by laudablepuss 06/30/2003, 6:48pm PDT NEW
                What now? by mark 07/01/2003, 1:24pm PDT NEW
                    Re: What now? by laudablepuss 07/01/2003, 2:48pm PDT NEW
        OOF by Arbit 07/01/2003, 1:56am PDT NEW
    Re: SS2 review linked in GG forum by laudablepuss 06/30/2003, 6:22pm PDT NEW
        Re: SS2 review linked in GG forum by Jhoh Creexul 07/01/2003, 1:23am PDT NEW
    my condescending attitude? by FABIO 07/01/2003, 1:57am PDT NEW
        Re: my condescending attitude? by Jhoh Creexul 07/01/2003, 1:59am PDT NEW
            yeah that caught my eye too by FABIO 07/01/2003, 2:06am PDT NEW
                Re: yeah that caught my eye too by Jhoh Creexul 07/01/2003, 2:20am PDT NEW
            SA also invented Photoshop NT by Roop Dirump 07/01/2003, 10:06am PDT NEW
        Re: my condescending attitude? by Damocles 07/01/2003, 2:15am PDT NEW
            Re: my condescending attitude? by FABIO 07/01/2003, 3:54am PDT NEW
                Re: my condescending attitude? by Damocles 07/01/2003, 4:51am PDT NEW
                    Crap. by Damocles 07/01/2003, 4:52am PDT NEW
                    Re: my condescending attitude? by FABIO 07/01/2003, 5:04am PDT NEW
                        Re: my condescending attitude? by Bill Dungsroman 07/01/2003, 12:45pm PDT NEW
                            Re: my condescending attitude? by curst 07/01/2003, 3:29pm PDT NEW
                                what if i call someone a shitless cunt over AIM? NT by whydirt, caltrops braintrust 07/01/2003, 7:01pm PDT NEW
                                    disregard. responded to wrong message. i'm the shitless cunt. NT by whydirt, caltrops braintrust 07/01/2003, 7:03pm PDT NEW
            Re: my condescending attitude? by Jhoh Creexul 07/01/2003, 5:58am PDT NEW
                Re: my condescending attitude? by whydirt, caltrops braintrust 07/01/2003, 2:49pm PDT NEW
            Re: my condescending attitude? by Masked Man 07/01/2003, 7:44pm PDT NEW
                No. by Damocles 07/02/2003, 2:39am PDT NEW
                    "War at Sea" was the George Clooney of the AAoW franchise, apparently NT by Ice Cream Jonsey 07/02/2003, 2:42am PDT NEW
                        The George Clooney what? NT by foogla 07/02/2003, 4:24am PDT NEW
                            Re: The George Clooney what? by Ice Cream Jonsey 07/02/2003, 4:34am PDT NEW
                                You forgot the nipplesuit. NT by Damocles 07/02/2003, 1:28pm PDT NEW
                                    Joel Schumacher is a terrible director. by laudablepuss 07/02/2003, 6:03pm PDT NEW
                                        "Tigerland" is also good NT by Joel Shoemocker 07/02/2003, 6:15pm PDT NEW
 
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