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by Entropy Stew 05/20/2003, 11:03pm PDT |
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Ragnarok online is horrid.
Picture the Japanese version of Secret of Mana ported to your PC, but with a 12,000 port multitap. After mulling that analogy over for a moment, you may ask yourself "But how do they all fit!?" Easy! They don't. The beginner areas during the busy evening hours have twice as many indistinguishable frail PCs running around as they do mobs. The massive number of people in such a small area is countered somewhat by the high spawn rate, but not enough to prevent extensive downtime. When you finally do find a weak gelatinous monster to kill, you are introduced to the game's combat hallmark - auto attack! Yes, with a simple ctrl-click, you can be on your way to lagging for several seconds, and, eventually, maybe, attacking. In the event your client drags itself to the swinging-your-weapon part, you'll most likely find someone else has started to attack your mob while your pc was shooting the shit with the server. As you can see, the combat is more reminiscent of EQ-lite than it is the console Action/RPG style its graphics ape.
While the "Massively" portion of MMROPG accurately represents the number of players, it doesn't apply to gameworld size. 6 towns, and the land connecting them. Did I mention the individual towns and playfields are small? I wouldn't be surprised if there was more land in SoM (Disclaimer: I haven't been everywhere, but other reviews I've read seem to agree here). Don't expect the myriad of items and equipment you'd find in other MOMORPGS, either. While the environments are rendered in somewhat primitive 3d (this might run fine on that first-generation geForce you just donated to the Underprivelaged Koreans Starcraft Fund), the characters and mobs are all sprites. I'd be all for this, as I like the cute/bizzare anime style, if it didn't lead to eye-numbing amounts of repetition. The PC designs are the worst - when I'm standing in a crowd I might as well be attending some kind of an anime KKK convention. "Nice sheet, Cid!" "Thanks, ~DigiCharat~!" Certainly, there is some small ability to accessorize, but under that expensive pair of KAWAII!!! bunny ears lies the same old pointy white sheet.
After having battled my way through the tutorial "dialogue" written by Sanyo's lead VCR manual author (and edited by Cats), played until 4am so I could level in relative peace, watched my dog, Pavlov, salivate whenever he heard the "LEVEL GAINED YOU!~~" sound, and killed my 5.3 billionth pouring or willow or whatfuckingever with my 19.83 billionth basic dagger attack (I was an archer, but arrow use ate too heavily into my profit margin, so I stuck with the dagger), I decided to call this MU.N.C.L.E.ORPG quits.
-/ES/-
Recommended for: Overweight yaoi fanfic writers with OCD |
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