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by FABIO 02/17/2003, 12:32am PST |
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Mischief Maker wrote:
One thing though:
That's why horror games are real time, non-abstracted action. They immerse you into the game world far more than any turn based strategy RPG could ever hope to, and immersion is a key element in horror. The totally arbitrary skill system and other flaws kill the immersion, and with it any chance at a good horror game
Rebuttal: X-Com 1.
PC Gamer offered the full version of X-com on the their demo disc once. I'd be in the position to agree with you if I could have figured out the damn interface sans manual. |
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