Forum Overview :: The Last Of Us
 
Re: 0.0 - compiling shaders by Rafiki 02/21/2024, 8:03pm PST
Ice Cream Jonsey wrote:

Rafiki wrote:

May seem wrong to judge it so harshly with so little time played, but in the first 90 minutes of Hi-Fi Rush I beat the shit out of 100 robots to a bitchin' rock beat and then bashed a giant death robot in the face with a guitar so hard it exploded while Nine Inch Nails blared in the background, so Last of Us could have done better.


I appreciate that you called this out. It's fucking ridiculous. Nothing is going to stop game companies from wasting our time unless we talk about it and then get hordes of unwashed aspies involved. But it starts with us.

I would not consider "Frenzy" to be a great game, but seconds after starting it, I am zapping robots. I bought Buggy Game on Steam, and it did the thing that happens to me with a lot of racers, where it is not called out what the "gas pedal" button is, so I sit there while the other cars race off and never catch up. But again, to its credit the game just starts and lets you go.

To invest as much time as these STORYTELLERS do and then have the content be as awful as most game writing is just astounds me. Nothing but universal praise everywhere else on the Internet for TLOU as well, mind you.



It's not TLOU and I think it might have been linked on here before, but this is a good summary of what it's like to play Naughty Dog story games.
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I finally got around to playing the HD remaster, and it really grew on me by Worm 02/27/2017, 11:31am PST NEW
    grew... NT by like a fungus? 02/27/2017, 11:51am PST NEW
        Also the INTERRACIAL LESBIAN KISS dlc was cute. by Worm 02/27/2017, 9:26pm PST NEW
    So, your review was an attempt to point out the *Most* important parts of NT by the *Last* of us? 03/03/2017, 11:23pm PST NEW
    Re: I finally got around to playing the HD remaster, and it really grew on me by Ice Cream Jonsey 01/28/2018, 8:16am PST NEW
    0.0 - compiling shaders by Rafiki 02/20/2024, 11:13pm PST NEW
        Re: 0.0 - compiling shaders by Ice Cream Jonsey 02/21/2024, 8:20am PST NEW
            Re: 0.0 - compiling shaders by Rafiki 02/21/2024, 8:03pm PST NEW
 
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